// Use this for initialization void Start() { canvTog = GameObject.FindGameObjectWithTag("belowMsg").GetComponent <CanvasToggle>(); ptext = GameObject.FindGameObjectWithTag("panelTxt").GetComponent <Text>(); birdMove = GameObject.FindGameObjectWithTag("Bird").GetComponent <BirdMove>(); warper = GameObject.FindGameObjectWithTag("door").GetComponent <Warp>(); target = GameObject.FindGameObjectWithTag("target").GetComponent <RectTransform>(); }
void Start() { bigScore = PlayerPrefs.GetInt("high_score"); highScore.text = "HIGH SCORE :" + bigScore; birdModel = new BirdMove(); if (birdObject == null) { birdObject = GameObject.FindGameObjectWithTag("Bird"); } setUpGame(); }
void OnTriggerEnter(Collider other) { if (other.tag == "PlayerSphere") { //Debug.Log("Bird"); GameObject newBird = (GameObject)GameObject.Instantiate(birdPrefab); newBird.transform.position = this.transform.position; BirdMove currBirdMove = (BirdMove)newBird.GetComponent(typeof(BirdMove)); currBirdMove.moveDuration = moveDuration; currBirdMove.initialVel = initialVel; newBird.tag = "Enemy"; newBird.layer = LayerMask.NameToLayer("enemy"); masterAudio.SendMessage("OtBirdSpawn", SendMessageOptions.DontRequireReceiver); } }
void Start() { bird = GameObject.Find("Bird1").GetComponent <BirdMove>(); bird2 = GameObject.Find("Bird2").GetComponent <BirdMove2>(); }