Inheritance: MonoBehaviour
Esempio n. 1
0
    public Region(int focusX, int focusY, BiomeTile biome, int altitude)
    {
        this.focusX = focusX;
        this.focusY = focusY;
        this.biome = biome;
        this.altitude = altitude;

        this.tiles = new List<Tile>();
        this.enemies = new List<GameObject>();
    }
Esempio n. 2
0
    public Region(int focusX, int focusY, BiomeTile biome, int altitude)
    {
        this.focusX   = focusX;
        this.focusY   = focusY;
        this.biome    = biome;
        this.altitude = altitude;

        this.tiles   = new List <Tile>();
        this.enemies = new List <GameObject>();
    }