private void button1_Click(object sender, EventArgs e) { Pattern p = BindingSourcePattern.Current as Pattern; if (changed_list.Contains(p) || p.HasChanges) { if (MessageBox.Show("Pattern has changes, apply changes?", "Pattern has Changes", MessageBoxButtons.YesNo) == System.Windows.Forms.DialogResult.Yes) { ApplyChanges(p); } } BingoGameCore4.Controls.Patterns.ShowExpandedPattern show = new BingoGameCore4.Controls.Patterns.ShowExpandedPattern(p); show.ShowDialog(); }
private void buttonExpand2_Click(object sender, EventArgs e) { BingoGameCore4.Controls.Patterns.ShowExpandedPattern show = new BingoGameCore4.Controls.Patterns.ShowExpandedPattern(BindingSourcePattern.Current as Pattern); show.ShowDialog(); }