public void SetBindings(bool isInit)
        {
            foreach (var binding in BindingHelpers.IterateComponents <AbstractMemberBinding>(gameObject))
            {
                if (isInit)
                {
                    binding.Init();
                }
                else
                {
                    binding.ResetBinding();
                }
            }

            if (!isInit)
            {
                viewModel = null;
            }
        }