private void ParseModelExtSelSetFace(BinaryParser parser, Model model, uint name, uint flags) { var m_Flags = parser.ConsumeByte(); var m_FlagsSW = parser.ConsumeByte(); var m_FlagsHW = parser.ConsumeByte(); var m_OTZOfsSW = parser.ConsumeSByte(); var m_NumFaces = parser.ConsumeUInt32(); var m_FaceIDs = parser.ConsumeUInt16Array((int)m_NumFaces); //bool m_WorldSet; /** True if this set is a world file only set */ }