public void UpdateMatch(BilliardsMatch billiardsMatch) { context.Entry(billiardsMatch).State = EntityState.Modified; }
public void DeleteMatch(BilliardsMatch billiardsMatch) { context.BilliardsMatches.Remove(billiardsMatch); }
public void InsertMatch(BilliardsMatch billiardsMatch) { context.BilliardsMatches.Add(billiardsMatch); }