public void UpdateMatch(BilliardsMatch billiardsMatch)
 {
     context.Entry(billiardsMatch).State = EntityState.Modified;
 }
 public void DeleteMatch(BilliardsMatch billiardsMatch)
 {
     context.BilliardsMatches.Remove(billiardsMatch);
 }
 public void InsertMatch(BilliardsMatch billiardsMatch)
 {
     context.BilliardsMatches.Add(billiardsMatch);
 }