/// <summary> /// Class constructor /// </summary> public MutableDirectedGraph() { m_edgeSetBuffer = new BigBuffer <LinkedEdgeSetItem>(); m_edgeSet = new ConcurrentBigSet <LinkedEdgeSetItem>(backingItemsBuffer: m_edgeSetBuffer); // Create enough locks to ensure reasonable low contention even // if all threads are accessing this data structure m_locks = new ReadWriteLock[Environment.ProcessorCount * 4]; for (int i = 0; i < m_locks.Length; i++) { m_locks[i] = ReadWriteLock.Create(); } }
/// <summary> /// Class constructor /// </summary> public DeserializedDirectedGraph() { m_edgeBuffer = new BigBuffer <Edge>(); }