Esempio n. 1
0
    public static void updataMusicState(TeamType team)
    {
        bool             flag     = false;
        SysBattleSceneVo dataById = BaseDataMgr.instance.GetDataById <SysBattleSceneVo>(LevelManager.CurLevelId);

        string[] array = new string[]
        {
            "Play_Amb_1v1_map16",
            "Play_Amb_2v2_map11",
            "Play_Amb_2v2_map13",
            "Play_Amb_2v2_map14",
            "Play_Amb_5v5_map17"
        };
        string text = dataById.scene_map_id;

        text = text.ToLower();
        for (int i = 0; i < array.Length; i++)
        {
            if (array[i].Contains(text))
            {
                if (array[i].Contains("1v1"))
                {
                    text = "1v1";
                }
                else if (array[i].Contains("5v5"))
                {
                    text = "3v3";
                }
                break;
            }
        }
        if (text.Contains("3v3"))
        {
            flag = true;
        }
        if (flag)
        {
            if (TeamManager.MyTeam == team)
            {
                if (team == TeamType.LM && AchieveData.TowerDestrouByLm == 1)
                {
                    BgmPlayer.OnFirstTowerBePullbyUS();
                }
                else if (team == TeamType.BL && AchieveData.TowerDestroyByBl == 1)
                {
                    BgmPlayer.OnFirstTowerBePullbyUS();
                }
            }
            if (AchieveData.TowerDestroyByBl == 2 || AchieveData.TowerDestrouByLm == 2)
            {
                BgmPlayer.OnFstOr2ndTowerBePullDown();
            }
        }
        else if (AchieveData.TowerDestrouByLm == 1 || AchieveData.TowerDestroyByBl == 1)
        {
            BgmPlayer.OnFstOr2ndTowerBePullDown();
        }
    }