/// <summary> /// Refreshes the Steam session. Necessary to perform confirmations if your session has expired or changed. /// </summary> /// <returns></returns> public void RefreshSession(SteamWeb web, BfCallback callback) { string url = ApiEndpoints.MOBILEAUTH_GETWGTOKEN; var postData = new Dictionary <string, string>(); postData.Add("access_token", this.Session.OAuthToken); web.Request(url, "POST", postData, (response, code) => { if (response == null || code != HttpStatusCode.OK) { callback(Success.Error); return; } try { var refreshResponse = JsonConvert.DeserializeObject <WebResponse <RefreshSessionDataResponse> >(response); if (string.IsNullOrEmpty(refreshResponse?.Response?.Token)) { callback(Success.Failure); return; } string token = this.Session.SteamID + "%7C%7C" + refreshResponse.Response.Token; string tokenSecure = this.Session.SteamID + "%7C%7C" + refreshResponse.Response.TokenSecure; this.Session.SteamLogin = token; this.Session.SteamLoginSecure = tokenSecure; Storage.PushStore(this.Session); callback(Success.Success); } catch (Exception) { callback(Success.Error); } }); }
public void RefreshSession(SteamWeb web, BfCallback callback) { throw new NotImplementedException(); }