Esempio n. 1
0
    public void AddParameter(List <BehaviorParameter> parameterList)
    {
        for (int i = 0; i < parameterList.Count; ++i)
        {
            BehaviorParameter parameter = parameterList[i];
            if (_allParameterDic.ContainsKey(parameter.parameterName))
            {
                continue;
            }

            //Debug.LogError(parameter.parameterName + "     " + (BehaviorParameterType)(parameter.parameterType));
            _allParameterDic[parameter.parameterName] = parameter.Clone();

            // 暂时这么处理,以后改成读取默认值
            _allParameterDic[parameter.parameterName].intValue   = 0;
            _allParameterDic[parameter.parameterName].floatValue = 0;
            _allParameterDic[parameter.parameterName].boolValue  = false;
        }

        if (parameterList.Count > 0)
        {
            Debug.Log("暂时这么处理,以后改成读取默认值");
        }
    }
Esempio n. 2
0
    public override ResultType DoAction()
    {
        if (null == human)
        {
            return(ResultType.Fail);
        }

        Vector3 targetPos = Vector3.zero;

        if (_parameterList.Count >= 0 && _parameterList[0].parameterName.CompareTo("MoveTarget") == 0)
        {
            BehaviorParameter parameter = _parameterList[0];
            if (parameter.intValue == 0)
            {
                targetPos = human.KitchenPos();
            }
            else if (parameter.intValue == 1)
            {
                targetPos = human.DiningTablePos();
            }
            else if (parameter.intValue == 2)
            {
                targetPos = human.TVPos();
            }
        }

        ResultType resultType = ResultType.Running;

        if (Vector3.Distance(human.Position(), targetPos) < 0.5f)
        {
            return(ResultType.Success);
        }

        human.Translate(targetPos);
        return(resultType);
    }
Esempio n. 3
0
    public bool Condition(BehaviorParameter parameter)
    {
        BehaviorCompare behaviorCompare = BehaviorCompare.EQUALS;

        if (parameter.parameterType == (int)(BehaviorParameterType.Int))
        {
            int intValue = 0;
            if (!GetParameterValue(parameter.parameterName, ref intValue))
            {
                return(false);
            }
            behaviorCompare = BehaviorParameter.CompareInt(intValue, parameter.intValue);
        }
        else if (parameter.parameterType == (int)(BehaviorParameterType.Long))
        {
            long longValue = 0;
            if (!GetParameterValue(parameter.parameterName, ref longValue))
            {
                return(false);
            }
            behaviorCompare = BehaviorParameter.CompareLong(longValue, parameter.longValue);
        }
        else if (parameter.parameterType == (int)(BehaviorParameterType.Float))
        {
            float floatValue = 0;
            if (!GetParameterValue(parameter.parameterName, ref floatValue))
            {
                return(false);
            }
            behaviorCompare = BehaviorParameter.CompareFloat(floatValue, parameter.floatValue);
        }
        else if (parameter.parameterType == (int)(BehaviorParameterType.Bool))
        {
            bool boolValue = false;
            if (!GetParameterValue(parameter.parameterName, ref boolValue))
            {
                return(false);
            }
            behaviorCompare = BehaviorParameter.CompareBool(boolValue, parameter.boolValue);
        }
        else if (parameter.parameterType == (int)(BehaviorParameterType.String))
        {
            string stringValue = string.Empty;
            if (!GetParameterValue(parameter.parameterName, ref stringValue))
            {
                return(false);
            }
            behaviorCompare = BehaviorParameter.CompareString(stringValue, parameter.stringValue);
        }

        int value = (parameter.compare) & (int)behaviorCompare;

        return(value > 0);

        //BehaviorParameter environmentParameter = null;
        //if (!_environmentParameterDic.TryGetValue(parameter.parameterName, out environmentParameter))
        //{
        //    return false;
        //}

        //if (environmentParameter.parameterType != parameter.parameterType)
        //{
        //    //ProDebug.Logger.LogError("parameter Type not Equal:" + environmentParameter.parameterName + "    " + environmentParameter.parameterType + "    " + parameter.parameterType);
        //    return false;
        //}

        //BehaviorCompare behaviorCompare = environmentParameter.Compare(parameter);
        //int value = (parameter.compare) & (int)behaviorCompare;
        //return value > 0;
    }
Esempio n. 4
0
        /// <summary>
        /// 获取配置文件中的监视设置
        /// </summary>
        /// <returns></returns>
        private static DirectoryMonitor[] GetMonitorationSettings()
        {
            //读取配置文件. 加载根部: dirMonitor
            MonitorationsConfigurationHandler s   = (MonitorationsConfigurationHandler)ConfigurationManager.GetSection("dirMonitor");
            List <DirectoryMonitor>           dms = new List <DirectoryMonitor>();

            //读取单个监视设置
            foreach (var m in s.Monitorations)
            {
                MonitorationConfigurationElement elementM = (MonitorationConfigurationElement)m;
                DirectoryMonitor dm = new DirectoryMonitor();

                dm.CurrentLevelOnly = elementM.CurrentLevelOnly;
                //监视目标
                dm.DirectoryToMonitor =
                    elementM.Path.EndsWith("\\") ? elementM.Path.Remove(elementM.Path.Length - 1, 1) : elementM.Path;

                //行为列表
                List <BehaviorsWapper> bws = new List <BehaviorsWapper>();

                //读取处理行为
                foreach (var b in elementM.Behaviors)
                {
                    BehaviorsWapper w = new BehaviorsWapper();

                    BehaviorConfigurationElement elementB = (BehaviorConfigurationElement)b;

                    //读取到处理行为类类型, 和所在DLL加载起来.
                    //首先尝试直接反射出一个实例. 若失败, 则
                    //尝试手动加载程序集后再创建实例.
                    String t = elementB.Type;


                    try
                    {
                        w.Behavior = (IBehavior)Activator.CreateInstance(Type.GetType(t, true, true));
                    }
                    catch (FileNotFoundException)
                    {
                        Assembly a = Assembly.LoadFrom(elementB.AssemblyFile);
                        w.Behavior = (IBehavior)a.CreateInstance(t);
                    }


                    //--------------------------------------------


                    w.Enable  = elementB.Enable;
                    w.IsAsync = elementB.IsAsync;

                    Dictionary <String, String> parameters = new Dictionary <string, string>();

                    //处理行为参数
                    foreach (var c in elementB.Parameters)
                    {
                        BehaviorParameter elementP = (BehaviorParameter)c;

                        parameters.Add(elementP.Key, elementP.Value);
                    }

                    //将参数填回
                    w.Parameters = parameters;

                    bws.Add(w);
                }

                dm.Behaviors = bws.ToArray();
                dms.Add(dm);
            }

            return(dms.ToArray());
        }
Esempio n. 5
0
 public bool Condition(BehaviorParameter parameter)
 {
     return(CompareParameter(parameter));
 }