Esempio n. 1
0
        public void SelectionChanged(IPreviewBeatmapLevel beatmap)
        {
            if (_levelCollectionTableView == null)
            {
                _levelCollectionTableView = Resources.FindObjectsOfTypeAll <LevelCollectionTableView>().FirstOrDefault();
            }
            if (_database == null)
            {
                _database = SongDataCore.Plugin.Songs;
            }
            var hash = beatmap == null ? "" : beatmap.levelID.Replace("custom_level_", "").ToLower();

            if (SongDataCore.Plugin.Songs.IsDataAvailable() && _database.Data.Songs.ContainsKey(hash))
            {
                var song = _database.Data.Songs[hash];
                MapActive    = true;
                MapNotActive = false;

                Key       = song.key;
                Rating    = song.rating.ToString();
                Downloads = song.downloadCount.ToString();
                Upvotes   = song.upVotes.ToString();
                Downvotes = song.downVotes.ToString();
            }
            else
            {
                MapActive    = false;
                MapNotActive = true;
                parserParams.EmitEvent("close-desc");
            }
        }
        private void OnMenuSceneLoadedFresh()
        {
            Log.Info("OnMenuSceneLoadedFresh()");

            Songs = new GameObject("SongDataCore_BeatStar").AddComponent <BeatStarDatabase>();
            UnityEngine.Object.DontDestroyOnLoad(Songs.gameObject);

            // Force false, always load the database here.
            DatabasesLoaded = false;
            LoadDatabases();
        }
 internal static void Prefix(ref Image ____highlightImage, ref TextMeshProUGUI ____songNameText, ref TextMeshProUGUI ____authorText)
 {
     if (SongDataCore.Plugin.Songs.IsDataAvailable())
     {
         if (_database == null)
         {
             _database = SongDataCore.Plugin.Songs;
         }
         if (____highlightImage != null)
         {
             if (_levelIDDict.ContainsKey(____songNameText.text + ____authorText.text))
             {
                 var id = _levelIDDict[____songNameText.text + ____authorText.text];
                 if (_database.Data.Songs.ContainsKey(id))
                 {
                     var map   = _database.Data.Songs[id];
                     var color = _colorGradient.Evaluate(map.rating); //Color.Lerp(Color.red, Color.green, map.rating);
                     color.a = .5f;
                     ____highlightImage.color = color;
                 }
                 else
                 {
                     if (____highlightImage != null)
                     {
                         ____highlightImage.color = _defaultHighlightColor;
                     }
                 }
             }
             else
             {
                 if (____highlightImage != null)
                 {
                     ____highlightImage.color = _defaultHighlightColor;
                 }
             }
         }
     }
 }