Esempio n. 1
0
    void _update_cursor()
    {
        DrawGaussian(m_ProbabilityFunc, Color.white);
        int x = (int)GetPosCursor().x;

        m_ProbabilityFunc = Bayesian.Adapt(m_ProbabilityFunc.m_Mu, m_ProbabilityFunc.m_Sigma, x, m_SpeedElastic, m_SpeedTransition);
    }
Esempio n. 2
0
    void _update_another_gaussian()
    {
        DrawSamples(m_Samples, Color.gray);

        DrawGaussian(m_ProbabilityFunc, Color.white);
        int x = (int)Bayesian.GetRandomXGaussinan(m_ProbabilityAnother.m_Mu, m_ProbabilityAnother.m_Sigma);

        m_ProbabilityFunc = Bayesian.Adapt(m_ProbabilityFunc.m_Mu, m_ProbabilityFunc.m_Sigma, x, m_SpeedElastic, m_SpeedTransition);
        DrawGaussian(m_ProbabilityAnother, Color.red);
    }
Esempio n. 3
0
    void TakeSamples(Bayesian.Gaussian g)
    {
        const int num = 10000;

        m_Samples = new float[m_Mat.width()];
        for (int i = 0; i < num; ++i)
        {
            int x = (int)Bayesian.GetRandomXGaussinan(g.m_Mu, g.m_Sigma);
            if (x < 0 || x >= m_Mat.width())
            {
                continue;
            }
            m_Samples[x] += 1f;
        }


        float max = m_Samples.Max();

        for (int i = 0; i < m_Samples.Length; ++i)
        {
            m_Samples[i] /= max;
        }
    }
Esempio n. 4
0
    void DrawGaussian(Bayesian.Gaussian g, Color color)
    {
        float max_y = 0f;

        for (int x = 0; x < m_SizeImage.x; ++x)
        {
            float y = Bayesian.GetYGaussian(g.m_Mu, g.m_Sigma, x);
            if (y > max_y)
            {
                max_y = y;
            }
        }

        for (int x = 0; x < m_SizeImage.x; ++x)
        {
            float y = Bayesian.GetYGaussian(g.m_Mu, g.m_Sigma, x);
            y = m_SizeImage.y * y / max_y;
            double[] pixel = new double[4]
            {
                color.r *255, color.g *255, color.b *255, 255
            };
            m_Mat.put((int)y, x, pixel);
        }
    }