public async Task <IActionResult> OnPostComputerMoveAsync(int id)
        {
            if (!ModelState.IsValid)
            {
                return(RedirectToPage("PlayGame", new { id }));
            }
            var battleShipsSave = await _appDbContext.BattleShipsSaves.FirstOrDefaultAsync(e => e.Id == id);

            BattleShips = new BattleShips(battleShipsSave);

            ShotHitTheTarget = BattleShips.FireAiShot();

            BattleShips.Player1Turn = !BattleShips.Player1Turn;
            BattleShips.UpdateBattleShipsSave(battleShipsSave);

            _appDbContext.BattleShipsSaves.Update(battleShipsSave);
            await _appDbContext.SaveChangesAsync();

            return(RedirectToPage("PlayGame", "ShowShotResult", new { id, shotHit = ShotHitTheTarget }));
        }