private void FailTimer_Tick(object sender, EventArgs e) { try { switch (BSExplodeStd) { case 0: { try { BattleShip.BackgroundImage = Image.FromFile("explode.jpg"); BattleShip.BackgroundImageLayout = ImageLayout.Stretch; } catch { }; break; } case 1: { try { BattleShip.BackgroundImage = Image.FromFile("explodePt2.jpg"); BattleShip.BackgroundImageLayout = ImageLayout.Stretch; } catch { }; break; } case 2: { try { BattleShip.BackgroundImage = Image.FromFile("explodePt3.jpg"); BattleShip.BackgroundImageLayout = ImageLayout.Stretch; } catch { }; break; } case 3: { try { BattleShip.BackgroundImage = Image.FromFile("explodePt4.jpg"); BattleShip.BackgroundImageLayout = ImageLayout.Stretch; } catch { }; break; } case 4: { try { BattleShip.Dispose(); } catch { }; break; } } } catch { }; BSExplodeStd++; }