public void CanAddBattleshipToPlain()
        {
            var mockPlain = new Mock <IHaveBattleships>();
            var service   = new BattleService();

            var battleship = new Battleships.StateManager.Entities.Battleship(new Position(1, 1), new Position(2, 1));

            service.AddBattleship(mockPlain.Object, battleship);

            mockPlain.Verify(x => x.AddBattleship(battleship), Times.Once);
        }