private void Awake() { if (instance == null) { instance = this; } else if (instance != this) { Destroy(gameObject); } for (int i = 0; i < GameCtrl.instance.playerData().Equipments.Length; ++i) { if (GameCtrl.instance.playerData().Equipments[i] == null || GameCtrl.instance.playerData().Equipments[i].GetComponent <EquipmentItem>().GetSkill() == "") { continue; } SkillImgStorage[i].sprite = Resources.Load <Sprite>("Skills/" + GameCtrl.instance.playerData().Equipments[i].GetComponent <EquipmentItem>().GetSkill()); } playerAttack = GameObject.FindWithTag("Muzz"); playerBody = GameObject.FindWithTag("Body"); playerAttack.GetComponent <AttackCtrl>().mousePos = GameObject.FindWithTag("Mouse").transform; StartTime = -1; memo.Add("Stage Start"); }
private float EnemyCount() { return(BattleSceneCtrl.EnemyRate()); }