Esempio n. 1
0
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(gameObject);
     }
     for (int i = 0; i < GameCtrl.instance.playerData().Equipments.Length; ++i)
     {
         if (GameCtrl.instance.playerData().Equipments[i] == null ||
             GameCtrl.instance.playerData().Equipments[i].GetComponent <EquipmentItem>().GetSkill() == "")
         {
             continue;
         }
         SkillImgStorage[i].sprite
             = Resources.Load <Sprite>("Skills/" +
                                       GameCtrl.instance.playerData().Equipments[i].GetComponent <EquipmentItem>().GetSkill());
     }
     playerAttack = GameObject.FindWithTag("Muzz");
     playerBody   = GameObject.FindWithTag("Body");
     playerAttack.GetComponent <AttackCtrl>().mousePos = GameObject.FindWithTag("Mouse").transform;
     StartTime = -1;
     memo.Add("Stage Start");
 }
Esempio n. 2
0
 private float EnemyCount()
 {
     return(BattleSceneCtrl.EnemyRate());
 }