public void UpdateScene()
    {
        foreach (Player player in PhotonNetwork.PlayerList)
        {
            if (player.NickName == p1.myPlayeerName)
            {
                p1.myCurrentSlimeHealth = (int)player.CustomProperties["PlayerSlimeHealth"];
            }
            else if (player.NickName == p2.myPlayeerName)
            {
                p2.myCurrentSlimeHealth = (int)player.CustomProperties["PlayerSlimeHealth"];
            }
        }
        p1.MyCurrentHealthText.text = p1.myCurrentSlimeHealth + "/100";
        p2.MyCurrentHealthText.text = p2.myCurrentSlimeHealth + "/100";

        p1.UpdateHealthColor();
        p2.UpdateHealthColor();
    }