public static int __callBase_ClearUnusedDynamicResourceCache(IntPtr l) { int result; try { BattleLoseUITask battleLoseUITask = (BattleLoseUITask)LuaObject.checkSelf(l); battleLoseUITask.m_luaExportHelper.__callBase_ClearUnusedDynamicResourceCache(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int StartUITask_s(IntPtr l) { int result; try { BattleLoseUITask o = BattleLoseUITask.StartUITask(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int InitAllUIControllers(IntPtr l) { int result; try { BattleLoseUITask battleLoseUITask = (BattleLoseUITask)LuaObject.checkSelf(l); battleLoseUITask.m_luaExportHelper.InitAllUIControllers(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __clearDele_EventOnClose(IntPtr l) { int result; try { BattleLoseUITask battleLoseUITask = (BattleLoseUITask)LuaObject.checkSelf(l); battleLoseUITask.m_luaExportHelper.__clearDele_EventOnClose(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_UnregisterPlayerContextEvents(IntPtr l) { int result; try { BattleLoseUITask battleLoseUITask = (BattleLoseUITask)LuaObject.checkSelf(l); battleLoseUITask.m_luaExportHelper.__callBase_UnregisterPlayerContextEvents(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_m_uiCtrlDescArray(IntPtr l) { int result; try { BattleLoseUITask battleLoseUITask = (BattleLoseUITask)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, battleLoseUITask.m_luaExportHelper.m_uiCtrlDescArray); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_OnMemoryWarning(IntPtr l) { int result; try { BattleLoseUITask battleLoseUITask = (BattleLoseUITask)LuaObject.checkSelf(l); battleLoseUITask.m_luaExportHelper.__callBase_OnMemoryWarning(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_ReturnPrevUITask(IntPtr l) { int result; try { BattleLoseUITask battleLoseUITask = (BattleLoseUITask)LuaObject.checkSelf(l); UITaskBase o = battleLoseUITask.m_luaExportHelper.__callBase_ReturnPrevUITask(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_CollectAllDynamicResForLoad(IntPtr l) { int result; try { BattleLoseUITask battleLoseUITask = (BattleLoseUITask)LuaObject.checkSelf(l); List <string> o = battleLoseUITask.m_luaExportHelper.__callBase_CollectAllDynamicResForLoad(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_IsLoadingCustomAssets(IntPtr l) { int result; try { BattleLoseUITask battleLoseUITask = (BattleLoseUITask)LuaObject.checkSelf(l); bool b = battleLoseUITask.m_luaExportHelper.__callBase_IsLoadingCustomAssets(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, b); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_StartLoadCustomAssets(IntPtr l) { int result; try { BattleLoseUITask battleLoseUITask = (BattleLoseUITask)LuaObject.checkSelf(l); Action onLoadCompleted; LuaObject.checkDelegate <Action>(l, 2, out onLoadCompleted); battleLoseUITask.m_luaExportHelper.__callBase_StartLoadCustomAssets(onLoadCompleted); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_CollectFxAsset(IntPtr l) { int result; try { BattleLoseUITask battleLoseUITask = (BattleLoseUITask)LuaObject.checkSelf(l); string assetName; LuaObject.checkType(l, 2, out assetName); battleLoseUITask.m_luaExportHelper.__callBase_CollectFxAsset(assetName); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_battleLoseUIController(IntPtr l) { int result; try { BattleLoseUITask battleLoseUITask = (BattleLoseUITask)LuaObject.checkSelf(l); BattleLoseUIController battleLoseUIController; LuaObject.checkType <BattleLoseUIController>(l, 2, out battleLoseUIController); battleLoseUITask.m_luaExportHelper.m_battleLoseUIController = battleLoseUIController; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { string name; LuaObject.checkType(l, 2, out name); BattleLoseUITask o = new BattleLoseUITask(name); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_uiCtrlDescArray(IntPtr l) { int result; try { BattleLoseUITask battleLoseUITask = (BattleLoseUITask)LuaObject.checkSelf(l); UITaskBase.UIControllerDesc[] uiCtrlDescArray; LuaObject.checkArray <UITaskBase.UIControllerDesc>(l, 2, out uiCtrlDescArray); battleLoseUITask.m_luaExportHelper.m_uiCtrlDescArray = uiCtrlDescArray; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_OnNewIntent(IntPtr l) { int result; try { BattleLoseUITask battleLoseUITask = (BattleLoseUITask)LuaObject.checkSelf(l); UIIntent intent; LuaObject.checkType <UIIntent>(l, 2, out intent); bool b = battleLoseUITask.m_luaExportHelper.__callBase_OnNewIntent(intent); LuaObject.pushValue(l, true); LuaObject.pushValue(l, b); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_EnableUIInput(IntPtr l) { int result; try { BattleLoseUITask battleLoseUITask = (BattleLoseUITask)LuaObject.checkSelf(l); bool isEnable; LuaObject.checkType(l, 2, out isEnable); bool?isGlobalEnable; LuaObject.checkNullable <bool>(l, 3, out isGlobalEnable); battleLoseUITask.m_luaExportHelper.__callBase_EnableUIInput(isEnable, isGlobalEnable); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }