public void SetData(BattleKnightPrefab _bkp) { bkp = _bkp; for (int i = 0; i < 5; i++) { skills[i].GetComponent <Skill>().SetData(this, bkp.ks, SkillData.Instance.GetSkillInfo(bkp.ks.k.job, i)); } }
public void SetBKP(BattleKnightPrefab bkp_) { bkp = bkp_; bubble = bkp.transform.GetComponent <BubbleController>(); }