private CharacterStateControlChip() { this.hittingTheTargetChip = new BattleInvariant(); this.criticalTheTargetChip = new BattleInvariant(); this.stagingChipIdList = new Dictionary <int, int>(); this.potencyChipIdList = new Dictionary <int, int>(); }
public CharacterStateControlChip(CharacterStateControl characterStateControl) { this.characterStateControl = characterStateControl; this.hittingTheTargetChip = new BattleInvariant(); this.criticalTheTargetChip = new BattleInvariant(); this.stagingChipIdList = new Dictionary <int, int>(); this.potencyChipIdList = new Dictionary <int, int>(); this.InitializeChipEffectCount(); }