public static void EndBattleImmediate() { TargetableObject attacker = battleInfo.GetAttacker(); TargetableObject defender = battleInfo.GetDefender(); if (battleResult.victory) { if (attacker.MyCountry != defender.MyCountry) { defender.OnBattleWon(attacker); } } else { defender.OnBattleLost(attacker); } //FinishBattle(); }