public void Setup() { // Initilize Xamarin Forms MockForms.Init(); ViewModel = BattleEngineViewModel.Instance; }
/// <summary> /// Set Monster to Force Hit /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void MonsterForceHit_OnToggled(object sender, ToggledEventArgs e) { // Set Monster to force Hit BattleEngineViewModel EngineViewModel = BattleEngineViewModel.Instance; EngineViewModel.Engine.MonsterHitValue = 20; }
/// <summary> /// Character Hit Value changed /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void CharacterHitValue_Changed(object sender, TextChangedEventArgs e) { // Set character Hit Value BattleEngineViewModel EngineViewModel = BattleEngineViewModel.Instance; EngineViewModel.Engine.CharacterHitValue = Int32.Parse(CharacterHitValueEntry.Text); }
/// <summary> /// Set Character to Force Miss /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void CharacterForceMiss_OnToggled(object sender, ToggledEventArgs e) { // Set character to force Miss BattleEngineViewModel EngineViewModel = BattleEngineViewModel.Instance; EngineViewModel.Engine.CharacterHitValue = 1; }