Esempio n. 1
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    /// <summary>
    /// Loads all the libraries for the editors.
    /// </summary>
    void LoadLibraries()
    {
        battleEditor     = new BattleEditorWindow(battleLibrary, battleContainer);
        characterEditor  = new CharacterEditorWindow(characterLibrary, charContainer, poseList);
        enemyEditor      = new EnemyEditorWindow(enemyLibrary, enemyContainer);
        backgroundEditor = new BackgroundEditorWindow(backgroundLibrary, backgroundContainer);
        itemEditor       = new ItemEditorWindow(itemLibrary, itemContainer);
        moduleEditor     = new ModuleEditorWindow(moduleLibrary, moduleContainer);

        InitializeWindow();
    }
    /// <summary>
    /// Loads all the libraries for the editors.
    /// </summary>
    void LoadLibraries()
    {
        battleEditor     = new BattleEditorWindow(battleLibrary, battleContainer);
        characterEditor  = new CharacterEditorWindow(characterLibrary, charContainer, poseList);
        enemyEditor      = new EnemyEditorWindow(enemyLibrary, enemyContainer);
        backgroundEditor = new BackgroundEditorWindow(backgroundLibrary, backgroundContainer);
        itemEquipEditor  = new ItemEquipEditorWindow(itemEquipLibrary, itemEquipContainer);
        kanjiEditor      = new KanjiEditorWindow(kanjiLibrary, kanjiContainer);
        musicEditor      = new MusicEditorWindow(musicLibrary, musicContainer);

        InitializeWindow();
    }