public static Battle.Side Opponet(this Battle.Side side) { if (side == Battle.Side.Earthnoid) { return(Battle.Side.Spacenoid); } if (side == Battle.Side.Spacenoid) { return(Battle.Side.Earthnoid); } return(Battle.Side.Other); }
public void FetchFromSide(Battle.Side s) { sideId = s.sideId; defaultCode = s.code; attachCamera = s.attachCamera; }