private void OnBattlEyeConnected(BattlEyeConnectEventArgs args) { if (Connected) { BattlEyeConnected?.Invoke(args); } }
private void OnConnect(BattlEyeLoginCredentials loginDetails, BattlEyeConnectionResult connectionResult) { if (connectionResult == BattlEyeConnectionResult.ConnectionFailed || connectionResult == BattlEyeConnectionResult.InvalidLogin) { Disconnect(null); } BattlEyeConnected?.Invoke(new BattlEyeConnectEventArgs(loginDetails, connectionResult)); }
private void OnBattlEyeConnected(BattlEyeConnectEventArgs args) { _log.Info($"{_serverName}: Connected"); if (Connected) { BattlEyeConnected?.Invoke(args); } }
protected virtual void OnBattlEyeConnected(BattlEyeConnectEventArgs args) { BattlEyeConnected?.Invoke(args); }
public void OnBattlEyeConnected(BattlEyeConnectEventArgs args) { BattlEyeConnected?.Invoke(args); }