static void Main() { // Create an instance of the GSM class Thread.CurrentThread.CurrentCulture = CultureInfo.GetCultureInfo("en-GB"); Display display = new Display(2.5F, "256K"); Battery battery = new Battery(950, 35, BatteryType.LiIon); GSM gsmTest = new GSM("Samsung Ace", "Samsung Group", 545.00M, "Ivan Ivanov", battery, display); //Add few calls DateTime date = DateTime.Now; gsmTest.AddCallInHistory(date, "0889909988", 65); gsmTest.AddCallInHistory(date.AddHours(1), "0889969988", 25); gsmTest.AddCallInHistory(date.AddHours(2), "0883909988", 3600); gsmTest.AddCallInHistory(date.AddHours(6.5), "0889969988", 1000); //Display the information about the calls. Console.WriteLine("Print the call hisory of phone {0}", gsmTest.ModelOfGSM); Console.WriteLine(gsmTest.PrintCallHistory()); //Assuming that the price per minute is 0.37 calculate and print the total price of the calls in the history //use readonly modificator about pricePerminute Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("Total price of calls is: {0}", gsmTest.CalcucateTotalPrice(0.37M)); Console.ForegroundColor = ConsoleColor.Gray; //Remove the longest call from the history and calculate the total price again. gsmTest.RemoveCallByLongestDuration(); Console.WriteLine(gsmTest.PrintCallHistory()); //Finally clear the call history and print it. gsmTest.ClearCallHistory(); Console.WriteLine(gsmTest.PrintCallHistory()); }
static void Main() { DateTime date1 = new DateTime(2013, 5, 24, 11, 11, 30); DateTime date2 = new DateTime(2013, 5, 24, 15, 23, 2); DateTime date3 = new DateTime(2013, 5, 31, 9, 00, 00); DateTime date4 = new DateTime(2013, 5, 31, 18, 12, 20); Call call1 = new Call(date1, "0888313233", 850); Call call2 = new Call(date2, "0888909090", 95); Call call3 = new Call(date3, "0889556677", 213); Call call4 = new Call(date4, "0888313233", 37); Battery battery = new Battery ("PX8", BatteryType.LiIon, 300, 8); Display display = new Display(4, 16000000); GSM gsm = new GSM("I900", "Samsung", 500, "Me", battery, display); gsm.AddCalls(call1); gsm.AddCalls(call2); gsm.AddCalls(call3); gsm.AddCalls(call4); foreach (var call in gsm.CallHistory) { Console.WriteLine(call); } Console.WriteLine("Total amount to pay: {0:C}",gsm.TotalCallsPrice); gsm.DeleteCalls(call1); Console.WriteLine("Total amount to pay: {0:C}", gsm.TotalCallsPrice); gsm.ClearHistory(); Console.WriteLine("Total amount to pay: {0:C}", gsm.TotalCallsPrice); }
public GSM(string model, string manufacturer, decimal? price, string owner, Battery battery, Display display) : this(model, manufacturer, price) { this.owner = owner; this.Battery = battery; this.Display = display; }
public void AddBattery(Battery battery, List<Cart> list) { var cart = new Cart { GoodsId = battery.Id, GoodsCategory = "Batteries", Price = battery.Price, Count = 1 }; var flg = 1; foreach (Cart item in list) { if (item.GoodsId == battery.Id && item.GoodsCategory == "Batteries") { item.Count++; flg = 0; break; } } if (flg == 1) { list.Add(cart); } }
public BatteryData GetCurrentState() { if (battery == null) { battery = Battery.GetDefault(); } BatteryData data = new BatteryData(); data.BatteryLife = battery.RemainingChargePercent; TimeSpan dischargeTime = battery.RemainingDischargeTime; if (dischargeTime.Days < 1000) { data.BatteryLifeTime = battery.RemainingDischargeTime; data.BatteryState = BatteryState.Discharging; } else { // High discharge time means phone is charging. data.BatteryState = BatteryState.Charging; } // Notify only when values changes. GetCurrentState can be called manually. if (lastBatteryData == null || data.BatteryLife != lastBatteryData.BatteryLife || data.BatteryLifeTime != lastBatteryData.BatteryLifeTime || data.BatteryState != lastBatteryData.BatteryState) { BatteryStateChanged?.Invoke(this, new BatteryStateChangedEventArgs(data)); } lastBatteryData = data; return data; }
public Laptop(string model,string manufacturer, string processor, int ram, string graphicCard, string hdd, double price, string batteryType, string batteryLife) { if (model == "" || manufacturer == "" || processor == "" || graphicCard == "" || hdd == "") { throw new ArgumentException("Some empty laptop value except battery"); } else if (ram < 0 || price < 0) { throw new ArgumentException("HDD space or price can't be negative"); } else { this.model = model; this.manufacturer = manufacturer; this.processor = processor; this.ram = ram; this.graphicCard = graphicCard; this.hdd = hdd; this.price = price; this.battery = new Battery(); this.battery.BatteryType = batteryType; this.battery.BatteryLife = batteryLife; } }
static void Main() { GSM[] mobilePhones = new GSM[3]; GSM nokia = new GSM("3310", "Nokia"); nokia.AddHistory(DateTime.Now, 0998080907, 1.08); nokia.AddHistory(DateTime.Now, 0998080907, 2132331.08); nokia.DeleteHistory(1); Battery sonyBattery5511 = new Battery("77ds7", 220, 10, BatteryType.NiMH); Display sonyDisplay5511 = new Display(23, 128); GSM sony = new GSM("5511", "Sony", 100.77m, "Pesho", sonyBattery5511, sonyDisplay5511); GSM samsung = new GSM("4433", "samsung", 50.22m, "Gosho"); mobilePhones[0] = nokia; mobilePhones[1] = sony; mobilePhones[2] = samsung; //Console.WriteLine(nokia.CalcPriceHistory(2.2m)); for (int i = 0; i < mobilePhones.Length; i++) { Console.WriteLine(mobilePhones[i]); } }
static void Main() { Console.OutputEncoding = System.Text.Encoding.UTF8; Battery bat = new Battery(48, 49, "bat11"); Display dis = new Display(48502); GSM phone1 = new GSM("5800", "Nokia", 850, null, bat, dis); Console.WriteLine(phone1.Battery.HoursTalk); Console.WriteLine(phone1.Display.Height); Console.WriteLine(phone1.Display.Colors); bat.BatteryType = BatteryType.NiCd; Console.WriteLine(bat.BatteryType); Battery bat2 = new Battery(48, 52, "dada", BatteryType.NiMH); Console.WriteLine(bat2.BatteryType); Console.WriteLine(phone1); Console.WriteLine(); Console.WriteLine(GSM.Iphone4S); GSM phone2 = new GSM("Galaxy", "Samsung"); GSM[] phones = new GSM[] { phone1, phone2 }; for (int i = 0; i < phones.Length; i++) { Console.WriteLine(phones[i]); } }
public Laptop(string model, string manufacturer, Battery elements, double price) { this.Model = model; this.Price = price; this.Manufacturer = manufacturer; this.SetElements(elements); }
static void Main() { var battery = new Battery("Li-Ion, 4-cells, 2550 mAh", "4.5 hours"); var laptop = new Laptop("Lenovo Yoga 2 Pro", "2259.00 lv.", "Intel HD Graphics 4400", "128GB SSD", battery); Console.WriteLine(laptop.ToString()); }
public RechargeAction(EndeavourFactory factory, RobotController controller, List<Goal> goals, Dictionary<TagEnum, Tag> tagMap, Battery battery) : base(factory, controller, goals, tagMap) { powerStation = getTagOfType<Tag>(TagEnum.PowerStation); this.name = "recharge"; this.battery = battery; }
static void Main(string[] args) { try { //Create battery and display for the GSM Battery battery = new Battery("BL-5C",360,7,Battery.BatteryType.LithiumLon); Display display = new Display(3,65536); //Create GSM GSM gsm = new GSM("1208", "nokia", 50, "Georgi", battery, display); //Console.WriteLine(gsm.ToString()); //Print GSM data //Mace some calls and print the history gsm.AddCall(new Call(new DateTime(2013, 02, 22, 19, 01, 22), "00359888888888", 200)); gsm.AddCall(new Call(new DateTime(2013,02,22,20,02,33),"0887888888",302)); gsm.AddCall(new Call(new DateTime(2013, 02, 22, 20, 30, 19), "0889-88-88-88", 178)); gsm.PrintCallHistiry(); //Calculate the price of all calls decimal price = 0.37m; gsm.CalculateTotalCallsPrice(price); //Remove the longest call and calculate the price again gsm.DeleteCall(1); //The calls in the list start from 0, so the second call(longest) is 1 gsm.CalculateTotalCallsPrice(price); //Clear the history and print it gsm.ClearCallHistory(); gsm.PrintCallHistiry(); } catch (Exception ex) { Console.WriteLine("Error!"+ex.Message); } }
static void Main(string[] args) { GSM[] gsmArray = new GSM[3]; Battery myBattery = new Battery("Nokia", 50,50, BatteryType.LiIon); Display myDisplay = new Display(10, 1000000); GSM firstGsm = new GSM("N8", "Nokia", 500, "Me", myBattery, myDisplay); gsmArray[0] = firstGsm; myBattery = new Battery("Samsung", 60, 60, BatteryType.NiCd); myDisplay = new Display(12, 1200000); GSM secondGsm = new GSM("Galaxy", "Samsung", 700, "Me", myBattery, myDisplay); gsmArray[1] = secondGsm; myBattery = new Battery("HTC", 40, 40, BatteryType.NiMH); myDisplay = new Display(8, 800000); GSM thirdGsm = new GSM("K8", "HTC", 450, "Me", myBattery, myDisplay); gsmArray[2] = thirdGsm; foreach (var item in gsmArray) { Console.WriteLine(item); Console.WriteLine(); } Console.WriteLine(GSM.IPhone4S); GSMCallHistoryTest.Test(); }
private static void Main() { // Generate some test batteries and displays var premiumDisplay = new Display(4.5, Display.ColorDepth._32Bit); var mediocreDisplay = new Display(3.5, Display.ColorDepth._16Bit); var poorDisplay = new Display(2.5, Display.ColorDepth._8bit); var premiumBattery = new Battery("Sanyo-SN532e", 120, 20, Battery.Type.LiPol); var mediocreBattery = new Battery("Shanzungmang-2341", 80, 15, Battery.Type.LiIon); var poorBattery = new Battery("Mistucura-1224fe", 40, 5, Battery.Type.NiMH); // initilize gsms in the array var gsmArray = new GSM[4]; gsmArray[0] = new GSM("One", "HTC", "Kiro", premiumDisplay, premiumBattery, 200); gsmArray[1] = new GSM("Blade", "Zte"); gsmArray[2] = new GSM("Galaxy S4", "Samsung", "Misho", premiumDisplay, mediocreBattery, 1000); gsmArray[3] = new GSM("Ascend G600", "Huawei", "Mtel", premiumDisplay, new Battery("Toshiba-tbsae", 380, 6, Battery.Type.LiPol), 600); // print the gsms foreach (var phone in gsmArray) { Console.WriteLine(phone); } // print the static property Iphone4S Console.WriteLine(GSM.Iphone4S); // test GsmCallHistory GSMCallHistoryTest.Test(); }
static void Main() { Display testDisplay = new Display(14, 16.5f); Battery testBattery = new Battery("test"); GSM myPhone = new GSM("test", "test", "Owner",1234, testBattery, testDisplay); Console.WriteLine(myPhone.display.Size); }
public void CreatingBatterytWithValidDataShouldSetAllPropertiesCorrectly() { var battery = new Battery("8 cells", 4.5); Assert.AreEqual("8 cells", battery.Description, "Battery description name is set wrong"); Assert.AreEqual(4.5, battery.LifeInHours, "Battery life in hours description is set wrong"); }
public Laptop(string model, string price, string graphicsCard, string hdd, Battery battery) : this(model, price) { this.GraphicsCard = graphicsCard; this.HDD = hdd; this.Battery = battery; }
static void Main() { GSM gsm = new GSM("nokia", "nokiaman"); GSM gsm1 = new GSM("nokia", "nok", 9.5m); Battery bat = new Battery("monbat", 500, 100, BatteryType.NiMH); Display dis = new Display(null, 256); GSM gsm2 = new GSM("erik", "erik", bat); GSM gsm3 = new GSM("koko", "ka", dis); Console.WriteLine(gsm.ToString()); Console.WriteLine("-----"); Console.WriteLine(gsm1.ToString()); Console.WriteLine("-----"); Console.WriteLine(gsm2.ToString()); Console.WriteLine("-----"); Console.WriteLine(gsm3.ToString()); Console.WriteLine("---------------------------"); GSM p = GSM.IPhone4S; p.Owner = "pesho"; p.Battery = bat; Console.WriteLine(p.ToString()); GSMCallHistoryTest.Test(); }
//initialize the static iPhone GSM static GSM() { DisplaySize iPhoneDisplaySize = new DisplaySize(1136, 640); Display iPhoneDisplay = new Display(32000, iPhoneDisplaySize); Battery iPhoneBattery = new Battery("Samsung", 24, 24, BatteryType.LiIon); iPhone4S = new GSM("4S", "Apple", 1000000, iPhoneDisplay, iPhoneBattery); }
//full specs without owner public GSM(string model, string manufacturer, decimal price, Battery battery, Display display) : this(model, manufacturer, price) { this.Battery = battery; this.Display = display; this.Owner = null; }
public void updateBatteries() { //Create a Dictionary to hold the batteries saved in the database Dictionary<string, Battery> batteries = new Dictionary<string, Battery>(); //Create a new connection to the database using (SQLiteConnection m_dbConnection = new SQLiteConnection(@"Data Source=database.sqlite;Version=3;")) { //Open database connection m_dbConnection.Open(); using (SQLiteCommand command = m_dbConnection.CreateCommand()) { //Select everything from the 'batteries' table SQLiteCommand getBatteries = new SQLiteCommand("SELECT * FROM batteries", m_dbConnection); SQLiteDataReader reader = getBatteries.ExecuteReader(); //Read every entry in the batteries table while (reader.Read()) { string name = (string)reader["name"]; Battery battery = new Battery((string)reader["name"], (int)reader["weight"], (int)reader["capacity"], (string)reader["configuration"], (int)reader["discharge"], (int)reader["peakDischarge"]); //Add the battery into the dictionary using the name as the key and a new Battery object as the value batteries.Add(name, battery); } } //Close the database connection m_dbConnection.Close(); } //Save the updated savedBattery list savedBatteries = batteries; }
static void Main() { //creating array of GSM phones, adding info about them Console.WriteLine("Mobile phones: ", Console.ForegroundColor = ConsoleColor.Red); GSM[] telephones = new GSM[3]; Console.ForegroundColor = ConsoleColor.Gray; Battery battery = new Battery("helolModel", 1500, 1000, BatteryType.LiIon); Display display = new Display("100x85", 256); GSM phoneOne = new GSM("s400", "Samsung", 500, "Rosen", battery, display); GSM phoneTwo = new GSM("Duos", "Samsung", 500, "Joro", battery, display); GSM phoneThree = new GSM("s800", "Samsung", 500, "Tanq", battery, display); telephones[0] = phoneOne; telephones[1] = phoneTwo; telephones[2] = phoneThree; //print the info for each phone from the array for (int i = 0; i < telephones.Length; i++) { Console.WriteLine(telephones[i]); } Console.WriteLine(GSM.IPhone4S.Model); Console.WriteLine(GSM.IPhone4S.Manufacturer); Console.WriteLine("\nHistory information: \n", Console.ForegroundColor = ConsoleColor.Red); //go to next Test.cs class GSMCallHistoryTest.Main2(); }
// Use this for initialization void Start () { float x = transform.position.x; float y = transform.position.y; battery = new Battery (x,y, FindObjectOfType<LevelScript>().Level.Timer); }
public Battery(Battery battery) { this.model = battery.model; this.hoursTalk = battery.hoursIdle; this.hoursTalk = battery.hoursTalk; this.batteryType = battery.batteryType; }
static void Main() { const decimal PricePerMinute = 0.37m; //Array of 5 phones GSM[] phones = new GSM[5]; // Different types of batteries and displays Battery battery1 = new Battery(Battery.BatteryType.NiMH, 50, 10); Battery battery2 = new Battery(Battery.BatteryType.LiIon, 40, 5); Battery battery3 = new Battery(Battery.BatteryType.ZnChl, 100, 40); Display display1 = new Display(5.0, 1000000); Display display2 = new Display(5.5, 103530050); Display display3 = new Display(4, 425324); //Some phones created phones[0] = new GSM("Samsung Galaxy S4", "Samsung" , 1444.44 , "Pesho Ivanov" , battery: battery1 , display: display1); phones[1] = new GSM("iPhone 5", "Apple", 1500, "Bill Gates", battery: battery2, display: display3); phones[2] = new GSM("HTC One X", "HTC", 1200, "Someone Else", battery: battery3); phones[3] = new GSM("Nokia 3310", "Nokia",null,null,null,display: display2); phones[4] = GSM.PIPhone4S; //Using the class GSMtest we print all the phones using method Console.WriteLine("PHONES:"); Console.WriteLine(); GSMTest gsmTestPrint = new GSMTest(); gsmTestPrint.PrintAllPhones(phones); Console.WriteLine("CALLS:"); Console.WriteLine(); //For the first phone we create call history phones[0].CallHistory = new CallHistory(); CallHistory history = phones[0].CallHistory; //Adding 4 calls with different params Call testCall1 = new Call(DateTime.Now.AddHours(2), 450, 532423); Call testCall2 = new Call(DateTime.UtcNow, 440, 12532423); Call testCall3 = new Call(DateTime.MinValue, 29, 94532423); Call testCall4 = new Call(DateTime.MaxValue, 90, 3532423); history.AddCall(testCall1); history.AddCall(testCall2); history.AddCall(testCall3); history.AddCall(testCall4); //Then we test the history GSMCallHistoryTest callHistoryTest = new GSMCallHistoryTest(phones[0].CallHistory); //We print the list and then the first calculated price callHistoryTest.PrintList(); callHistoryTest.PrintCalculatedPrice(PricePerMinute); //Then we remove the longest call and print the total price again callHistoryTest.RemoveLongestCall(); callHistoryTest.PrintCalculatedPrice(PricePerMinute); //Then we remove a call on position in the list - 1 and print the price we have to pay again callHistoryTest.RemoveCallTest(position:1); callHistoryTest.PrintCalculatedPrice(PricePerMinute); //We print the remaining calls on the list to show it's not empty yet Console.WriteLine(); Console.WriteLine("The remaining items on the call list:"); callHistoryTest.PrintList(); //Finally we clear the list and print it callHistoryTest.ClearList(); callHistoryTest.PrintList(); }
public GSM(string model, string manufacturer, decimal? price, Display displayInfo, Battery batteryInfo) { this.Model = model; this.Manufacturer = manufacturer; this.Price = price; this.DisplayInfo = displayInfo; this.BatteryInfo = new Battery(batteryInfo); }
// call the first constructor, did it just to try the syntaxix /// <summary> /// Initializes a new instance of the GSM class with the given parameters. Model and manufacturer are mandatory. /// </summary> /// <param name="model"></param> /// <param name="manufacturer"></param> /// <param name="owner"></param> /// <param name="price"></param> /// <param name="battery"></param> /// <param name="display"></param> public GSM(string model, string manufacturer, string owner = null, decimal? price = null, Battery battery = null, Display display = null) : this(model, manufacturer) { this.gsmBattery = battery; this.gsmDisplay = display; this.Price = price; this.Owner = owner; }
public GSM(Models model, string manufacturer, int price, Battery battery,Display display) { this.model = model; this.manufacturer = manufacturer; this.price = price; this.battery = battery; this.display = display; }
public RechargeAction(RobotController controller, List<Goal> goals, Label target, Battery battery) : base(controller, goals, target.labelHandle) { powerStation = target; this.name = "recharge"; requiredComponents = new System.Type[] { typeof(HoverJet) }; this.battery = battery; }
public GSM(string model, string manufacturer, double? price, string owner, Battery battery, Display display) { this.Model = model; this.Manufacturer = manufacturer; this.Price = price; this.Owner = owner; this.Battery = battery; this.Display = display; }
public SmartWatch(int ID, decimal price, bool isAvailable, Brand brand, int Memory, string CPU, int RAM, string Model, Battery battery, string connectivity, bool ExpandableMemory, double ScreenSize, double Size, bool WaterResistance) : base(ID, price, isAvailable, brand, Memory, CPU, RAM, Model, battery, connectivity, ExpandableMemory, ScreenSize) { this.Size = Size; this.WaterResistance = WaterResistance; }
public void BatteryLifeInHoursShouldBeZeroWhenNotSet() { var battery = new Battery("8 cells"); Assert.AreEqual(0, battery.LifeInHours); }
public Phone(string model, string manifactuor, int price, string owner, Battery battery, Display display) : this(model, manifactuor, price, owner) { this.battery = battery; this.display = display; }
public Laptop(string model, double price, string manufacturer, string cpu, string ram, string gpu, string hdd, Battery battery, string screen) : this(model, price) { this.Manufacturer = manufacturer; this.CPU = cpu; this.RAM = ram; this.GPU = gpu; this.HDD = hdd; this.Battery = battery; this.Screen = screen; }
private void SetCellVoltages(Battery battery, uint voltages) { uint baseCanId = 0x601; CanPacket PCBcanPacket = new CanPacket(baseCanId); PCBcanPacket.SetInt16(2, 520); // PCB Temp PCBcanPacket.SetInt16(3, 320); // PCB Temp CanPacket Battery1canPacket1 = new CanPacket(baseCanId + 1); Battery1canPacket1.SetUint16(0, voltages); Battery1canPacket1.SetUint16(1, voltages); Battery1canPacket1.SetUint16(2, voltages); Battery1canPacket1.SetUint16(3, voltages); CanPacket Battery1canPacket2 = new CanPacket(baseCanId + 2); Battery1canPacket2.SetUint16(0, voltages); Battery1canPacket2.SetUint16(1, voltages); Battery1canPacket2.SetUint16(2, voltages); Battery1canPacket2.SetUint16(3, voltages); if (battery.GetBMU(0) != null) { battery.GetBMU(0).GetCMU(0).TestCanPacketReceived(PCBcanPacket); } if (battery.GetBMU(0) != null) { battery.GetBMU(0).GetCMU(0).TestCanPacketReceived(Battery1canPacket1); } if (battery.GetBMU(0) != null) { battery.GetBMU(0).GetCMU(0).TestCanPacketReceived(Battery1canPacket2); } baseCanId = 0x201; CanPacket PCBcanPacket2 = new CanPacket(baseCanId); PCBcanPacket.SetInt16(2, 520); // PCB Temp PCBcanPacket.SetInt16(3, 320); // PCB Temp CanPacket Battery2canPacket1 = new CanPacket(baseCanId + 1); Battery2canPacket1.SetUint16(0, voltages); Battery2canPacket1.SetUint16(1, voltages); Battery2canPacket1.SetUint16(2, voltages); Battery2canPacket1.SetUint16(3, voltages); CanPacket Battery2canPacket2 = new CanPacket(baseCanId + 2); Battery2canPacket2.SetUint16(0, voltages); Battery2canPacket2.SetUint16(1, voltages); Battery2canPacket2.SetUint16(2, voltages); Battery2canPacket2.SetUint16(3, voltages); if (battery.GetBMU(1) != null) { battery.GetBMU(1).GetCMU(0).TestCanPacketReceived(PCBcanPacket2); } if (battery.GetBMU(1) != null) { battery.GetBMU(1).GetCMU(0).TestCanPacketReceived(Battery2canPacket1); } if (battery.GetBMU(1) != null) { battery.GetBMU(1).GetCMU(0).TestCanPacketReceived(Battery2canPacket2); } }
private BatteryResponse(bool success, string message, Battery battery) : base(success, message) { Battery = battery; }
public BatteryDetails(Equipment parentEquipment, string slotName, Battery batteryRef) { ParentEquipment = parentEquipment; SlotName = slotName; BatteryRef = batteryRef; }
private TemplateContainer GetSelectionAsAsset() { List <Cell> list = new List <Cell>(); List <Prefab> list2 = new List <Prefab>(); List <Prefab> list3 = new List <Prefab>(); List <Prefab> _primaryElementOres = new List <Prefab>(); List <Prefab> _otherEntities = new List <Prefab>(); HashSet <GameObject> _excludeEntities = new HashSet <GameObject>(); float num = 0f; float num2 = 0f; foreach (int selectedCell in SelectedCells) { float num3 = num; Vector2I vector2I = Grid.CellToXY(selectedCell); num = num3 + (float)vector2I.x; float num4 = num2; Vector2I vector2I2 = Grid.CellToXY(selectedCell); num2 = num4 + (float)vector2I2.y; } float x = num / (float)SelectedCells.Count; float y = num2 /= (float)SelectedCells.Count; int cell = Grid.PosToCell(new Vector3(x, y, 0f)); Grid.CellToXY(cell, out int x2, out int y2); for (int i = 0; i < SelectedCells.Count; i++) { int i2 = SelectedCells[i]; Grid.CellToXY(SelectedCells[i], out int x3, out int y3); Element element = ElementLoader.elements[Grid.ElementIdx[i2]]; string diseaseName = (Grid.DiseaseIdx[i2] == 255) ? null : Db.Get().Diseases[Grid.DiseaseIdx[i2]].Id; list.Add(new Cell(x3 - x2, y3 - y2, element.id, Grid.Temperature[i2], Grid.Mass[i2], diseaseName, Grid.DiseaseCount[i2], Grid.PreventFogOfWarReveal[SelectedCells[i]])); } for (int j = 0; j < Components.BuildingCompletes.Count; j++) { BuildingComplete buildingComplete = Components.BuildingCompletes[j]; if (!_excludeEntities.Contains(buildingComplete.gameObject)) { Grid.CellToXY(Grid.PosToCell(buildingComplete), out int x4, out int y4); if (SaveAllBuildings || SelectedCells.Contains(Grid.PosToCell(buildingComplete))) { int[] placementCells = buildingComplete.PlacementCells; string diseaseName2; foreach (int num5 in placementCells) { Grid.CellToXY(num5, out int x5, out int y5); diseaseName2 = ((Grid.DiseaseIdx[num5] == 255) ? null : Db.Get().Diseases[Grid.DiseaseIdx[num5]].Id); list.Add(new Cell(x5 - x2, y5 - y2, Grid.Element[num5].id, Grid.Temperature[num5], Grid.Mass[num5], diseaseName2, Grid.DiseaseCount[num5], false)); } Orientation rotation = Orientation.Neutral; Rotatable component = buildingComplete.gameObject.GetComponent <Rotatable>(); if ((UnityEngine.Object)component != (UnityEngine.Object)null) { rotation = component.GetOrientation(); } SimHashes element2 = SimHashes.Void; float value = 280f; diseaseName2 = null; int disease_count = 0; PrimaryElement component2 = buildingComplete.GetComponent <PrimaryElement>(); if ((UnityEngine.Object)component2 != (UnityEngine.Object)null) { element2 = component2.ElementID; value = component2.Temperature; diseaseName2 = ((component2.DiseaseIdx == 255) ? null : Db.Get().Diseases[component2.DiseaseIdx].Id); disease_count = component2.DiseaseCount; } List <Prefab.template_amount_value> list4 = new List <Prefab.template_amount_value>(); List <Prefab.template_amount_value> list5 = new List <Prefab.template_amount_value>(); foreach (AmountInstance amount in buildingComplete.gameObject.GetAmounts()) { list4.Add(new Prefab.template_amount_value(amount.amount.Id, amount.value)); } float num6 = 0f; Battery component3 = buildingComplete.GetComponent <Battery>(); if ((UnityEngine.Object)component3 != (UnityEngine.Object)null) { num6 = component3.JoulesAvailable; list5.Add(new Prefab.template_amount_value("joulesAvailable", num6)); } float num7 = 0f; Unsealable component4 = buildingComplete.GetComponent <Unsealable>(); if ((UnityEngine.Object)component4 != (UnityEngine.Object)null) { num7 = (float)(component4.facingRight ? 1 : 0); list5.Add(new Prefab.template_amount_value("sealedDoorDirection", num7)); } float num8 = 0f; LogicSwitch component5 = buildingComplete.GetComponent <LogicSwitch>(); if ((UnityEngine.Object)component5 != (UnityEngine.Object)null) { num8 = (float)(component5.IsSwitchedOn ? 1 : 0); list5.Add(new Prefab.template_amount_value("switchSetting", num8)); } x4 -= x2; y4 -= y2; value = Mathf.Clamp(value, 1f, 99999f); Prefab prefab = new Prefab(buildingComplete.PrefabID().Name, Prefab.Type.Building, x4, y4, element2, value, 0f, diseaseName2, disease_count, rotation, list4.ToArray(), list5.ToArray(), 0); Storage component6 = buildingComplete.gameObject.GetComponent <Storage>(); if ((UnityEngine.Object)component6 != (UnityEngine.Object)null) { foreach (GameObject item2 in component6.items) { float units = 0f; SimHashes element3 = SimHashes.Vacuum; float temp = 280f; string disease = null; int disease_count2 = 0; bool isOre = false; PrimaryElement component7 = item2.GetComponent <PrimaryElement>(); if ((UnityEngine.Object)component7 != (UnityEngine.Object)null) { units = component7.Units; element3 = component7.ElementID; temp = component7.Temperature; disease = ((component7.DiseaseIdx == 255) ? null : Db.Get().Diseases[component7.DiseaseIdx].Id); disease_count2 = component7.DiseaseCount; } float rotAmount = 0f; Rottable.Instance sMI = item2.gameObject.GetSMI <Rottable.Instance>(); if (sMI != null) { rotAmount = sMI.RotValue; } ElementChunk component8 = item2.GetComponent <ElementChunk>(); if ((UnityEngine.Object)component8 != (UnityEngine.Object)null) { isOre = true; } StorageItem storageItem = new StorageItem(item2.PrefabID().Name, units, temp, element3, disease, disease_count2, isOre); if (sMI != null) { storageItem.rottable.rotAmount = rotAmount; } prefab.AssignStorage(storageItem); _excludeEntities.Add(item2); } } list2.Add(prefab); _excludeEntities.Add(buildingComplete.gameObject); } } } for (int l = 0; l < list2.Count; l++) { Prefab prefab2 = list2[l]; int x6 = prefab2.location_x + x2; int y6 = prefab2.location_y + y2; int cell2 = Grid.XYToCell(x6, y6); switch (prefab2.id) { default: prefab2.connections = 0; break; case "Wire": case "InsulatedWire": case "HighWattageWire": prefab2.connections = (int)Game.Instance.electricalConduitSystem.GetConnections(cell2, true); break; case "GasConduit": case "InsulatedGasConduit": prefab2.connections = (int)Game.Instance.gasConduitSystem.GetConnections(cell2, true); break; case "LiquidConduit": case "InsulatedLiquidConduit": prefab2.connections = (int)Game.Instance.liquidConduitSystem.GetConnections(cell2, true); break; case "LogicWire": prefab2.connections = (int)Game.Instance.logicCircuitSystem.GetConnections(cell2, true); break; } } for (int m = 0; m < Components.Pickupables.Count; m++) { if (Components.Pickupables[m].gameObject.activeSelf) { Pickupable pickupable = Components.Pickupables[m]; if (!_excludeEntities.Contains(pickupable.gameObject)) { int num9 = Grid.PosToCell(pickupable); if ((SaveAllPickups || SelectedCells.Contains(num9)) && !(bool)Components.Pickupables[m].gameObject.GetComponent <MinionBrain>()) { Grid.CellToXY(num9, out int x7, out int y7); x7 -= x2; y7 -= y2; SimHashes element4 = SimHashes.Void; float temperature = 280f; float units2 = 1f; string disease2 = null; int disease_count3 = 0; float rotAmount2 = 0f; Rottable.Instance sMI2 = pickupable.gameObject.GetSMI <Rottable.Instance>(); if (sMI2 != null) { rotAmount2 = sMI2.RotValue; } PrimaryElement component9 = pickupable.gameObject.GetComponent <PrimaryElement>(); if ((UnityEngine.Object)component9 != (UnityEngine.Object)null) { element4 = component9.ElementID; units2 = component9.Units; temperature = component9.Temperature; disease2 = ((component9.DiseaseIdx == 255) ? null : Db.Get().Diseases[component9.DiseaseIdx].Id); disease_count3 = component9.DiseaseCount; } ElementChunk component10 = pickupable.gameObject.GetComponent <ElementChunk>(); if ((UnityEngine.Object)component10 != (UnityEngine.Object)null) { Prefab item = new Prefab(pickupable.PrefabID().Name, Prefab.Type.Ore, x7, y7, element4, temperature, units2, disease2, disease_count3, Orientation.Neutral, null, null, 0); _primaryElementOres.Add(item); } else { Prefab item = new Prefab(pickupable.PrefabID().Name, Prefab.Type.Pickupable, x7, y7, element4, temperature, units2, disease2, disease_count3, Orientation.Neutral, null, null, 0); item.rottable = new TemplateClasses.Rottable(); item.rottable.rotAmount = rotAmount2; list3.Add(item); } _excludeEntities.Add(pickupable.gameObject); } } } } GetEntities(Components.Crops.Items, x2, y2, ref _primaryElementOres, ref _otherEntities, ref _excludeEntities); GetEntities(Components.Health.Items, x2, y2, ref _primaryElementOres, ref _otherEntities, ref _excludeEntities); GetEntities(Components.Harvestables.Items, x2, y2, ref _primaryElementOres, ref _otherEntities, ref _excludeEntities); GetEntities(Components.Edibles.Items, x2, y2, ref _primaryElementOres, ref _otherEntities, ref _excludeEntities); GetEntities <Geyser>(x2, y2, ref _primaryElementOres, ref _otherEntities, ref _excludeEntities); GetEntities <OccupyArea>(x2, y2, ref _primaryElementOres, ref _otherEntities, ref _excludeEntities); GetEntities <FogOfWarMask>(x2, y2, ref _primaryElementOres, ref _otherEntities, ref _excludeEntities); TemplateContainer templateContainer = new TemplateContainer(); templateContainer.Init(list, list2, list3, _primaryElementOres, _otherEntities); return(templateContainer); }
public void Charge(Battery battery) { Output.WriteLine($"Chraging {battery.Capacity}mAh battery. Ready in {battery.Capacity / Math.Min(battery.ChargingVoltage, Voltage)} hours."); }
public async Task AddAsync(Battery battery) { await _context.Batteries.AddAsync(battery); }
public void Remove(Battery battery) { _context.Batteries.Remove(battery); }
/// <summary> /// Method invoked once navigated to the page. /// Loads app settings state and checks if Windows Hello is available in the system. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private async void Page_Loaded(object sender, RoutedEventArgs e) { if (ApplicationData.Current.LocalSettings.Values.ContainsKey("HelloAuthenticationEnabled")) { WindowsHelloCheckBox.IsChecked = true; } if (!await KeyCredentialManager.IsSupportedAsync()) { WindowsHelloCheckBox.IsEnabled = false; WindowsHelloRelativePanel.Visibility = Visibility.Visible; } else { WindowsHelloRelativePanel.Visibility = Visibility.Collapsed; } DeviceInformationCollection batteryCollection = await DeviceInformation.FindAllAsync(Battery.GetDeviceSelector()); BatterySaverRelativePanel.Visibility = batteryCollection.Count > 0 ? Visibility.Visible : Visibility.Collapsed; }
public static int GetBatteryHolderCount(this KMBombInfo bombInfo, Battery batteryType) { return(GetBatteryHolderCount(bombInfo, (int)batteryType)); }
public static string GetBatteryName(this Battery battery) { return(battery?.Name ?? "none"); }
/// <summary> /// Event that is triggered when the battery report changes. /// </summary> /// <param name="sender">The sender of the event.</param> /// <param name="args">The event arguments.</param> private async void OnBatteryReportUpdated(Battery sender, object args) { await UpdateStatus(); }
void OnGUI() { if (debug) { Camera cam = Camera.current; Vector3 pos; if (cam != null) { Vector3 worldTextPos = transform.position + new Vector3(0, 1, 0); pos = cam.WorldToScreenPoint(worldTextPos); if (Vector3.Dot(cam.transform.forward, (worldTextPos - cam.transform.position).normalized) < 0) { return; } } else { return; } while (lines.Count > 8) { lines.RemoveAt(0); } GUI.enabled = true; string buffer = ""; for (int i = 0; i < lines.Count; i++) { buffer += "\n"; } Texture2D red = new Texture2D(1, 1); Color transparentRed = new Color(0f, .0f, .0f, .4f); red.SetPixel(0, 0, transparentRed); red.Apply(); Texture2D blue = new Texture2D(1, 1); Color transparentBlue = new Color(.1f, .1f, 1f, .6f); blue.SetPixel(0, 0, transparentBlue); blue.alphaIsTransparency = true; blue.Apply(); Texture2D green = new Texture2D(1, 1); Color transparentGreen = new Color(.1f, 1f, .1f, .4f); green.SetPixel(0, 0, transparentGreen); green.alphaIsTransparency = true; green.Apply(); float lineHeight = 30f; Vector2 size = new Vector2(200, lines.Count * lineHeight); for (int i = 0; i < lines.Count; ++i) { DecisionInfoObject obj = lines[i]; float percentFilled = 0; percentFilled = (Mathf.Abs(obj.getPriority()) / (maxPriority)); if (obj.getPriority() < 0) { percentFilled = -percentFilled; } Rect rectng = new Rect(pos.x - size.x / 2, Screen.height - pos.y - size.y + (i * lineHeight), size.x, lineHeight); GUI.skin.box.normal.background = red; GUI.Box(rectng, GUIContent.none); Rect filled; if (percentFilled < 0) { filled = new Rect(pos.x + ((size.x / 2) * percentFilled), Screen.height - pos.y - size.y + (i * lineHeight), -((size.x / 2) * percentFilled), lineHeight); } else { filled = new Rect(pos.x, Screen.height - pos.y - size.y + (i * lineHeight), (size.x / 2) * (percentFilled), lineHeight); } //GUI.skin.box.normal.background = green; //GUI.Box(filled, GUIContent.none); GUI.DrawTexture(filled, blue); //if(obj.isChosen()) { // GUI.Label(textCentered, "+" + obj.getTitle()); //} else { //} Rect boxRectangle = new Rect(pos.x - size.x / 2, Screen.height - pos.y - size.y + (i * lineHeight) + lineHeight / 4, 15, 15); if (obj.isChosen()) { GUI.DrawTexture(boxRectangle, green); } else { GUI.DrawTexture(boxRectangle, red); } Rect textCentered = new Rect(pos.x - size.x / 2 + 17, Screen.height - pos.y - size.y + (i * lineHeight) + 4, size.x, lineHeight); GUI.Label(textCentered, obj.getTitle()); Font font = UnityEditor.AssetDatabase.LoadAssetAtPath <Font>("Assets/GUI/Courier.ttf"); GUIStyle style = new GUIStyle(GUI.skin.label); style.font = font; style.fontSize = 14; string priorityString = obj.getPriority().ToString("0.#0").PadLeft(7); Vector2 labelSize = style.CalcSize(new GUIContent(priorityString)); //Rect center = new Rect(pos.x - labelSize.x/2 - 7, Screen.height - pos.y - size.y + (i * lineHeight), labelSize.x, labelSize.y); Rect center = new Rect(pos.x + size.x / 2 - labelSize.x, Screen.height - pos.y - size.y + (i * lineHeight), labelSize.x, labelSize.y); GUI.Label(center, priorityString, style); string sourceString = obj.getSource(); Vector2 sourceStringSize = style.CalcSize(new GUIContent(sourceString)); Rect sourceRect = new Rect(pos.x + size.x / 2 - sourceStringSize.x, Screen.height - pos.y - size.y + (i * lineHeight) + lineHeight / 2, sourceStringSize.x, sourceStringSize.y); GUI.Label(sourceRect, sourceString, style); } /* * Draw the battery meter */ Battery battery = GetComponentInChildren <Battery>(); if (battery != null) { Rect progressBar = new Rect(pos.x - size.x / 2, Screen.height - pos.y + 3, size.x, 20); GUI.skin.box.normal.background = red; GUI.Box(progressBar, GUIContent.none); GUI.skin.box.normal.background = green; Rect progressBarFull = new Rect(pos.x - size.x / 2, Screen.height - pos.y + 3, size.x * (battery.currentCapacity / battery.maximumCapacity), 20); GUI.Box(progressBarFull, GUIContent.none); } } }
/// <summary> /// Creates a success response. /// </summary> /// <param name="battery">Saved battery.</param> /// <returns>Response.</returns> public BatteryResponse(Battery battery) : this(true, string.Empty, battery) { }
public void BatteryCharacteristics() { Battery battery = new Battery(); Console.WriteLine(battery); }
void RepairAircraft() { FlightAssist flightAssist = GetComponentInChildren <FlightAssist>(); if (flightAssist != null) { flightAssist.assistEnabled = true; } else { Debug.Log("Could not fix flight assists"); } RCSController rcsController = GetComponentInChildren <RCSController>(); if (rcsController != null) { Traverse.Create(rcsController).Field("alive").SetValue(true); } else { Debug.Log("Could not fix rcs controller"); } Battery battery = GetComponentInChildren <Battery>(); if (battery != null) { Traverse.Create(battery).Field("isAlive").SetValue(true); battery.Connect(); } else { Debug.Log("Could not fix battery"); } GameObject hud = GameObject.Find("CollimatedHud"); if (hud != null) { hud.SetActive(true); } else { Debug.Log("Could not fix hud"); } GameObject hudWaypoint = GameObject.Find("WaypointLead"); if (hudWaypoint != null) { hudWaypoint.SetActive(true); } else { Debug.Log("Could not fix hudWaypoint"); } VRJoystick joystick = GetComponentInChildren <VRJoystick>(); if (joystick != null) { joystick.sendEvents = true; } else { Debug.Log("Could not fix joystick"); } VRInteractable[] levers = GetComponentsInChildren <VRInteractable>(); foreach (VRInteractable lever in levers) { lever.enabled = true; } Debug.Log("Fixed " + levers.Length + " levers"); }
private void btnSave_Click(object sender, RoutedEventArgs e) { double threshold = -1; if (!double.TryParse(tbThreshold.Text, out threshold)) { MessageBox.Show("预警门限为非法数字!"); return; } double coefficient = -1; if (!double.TryParse(tbCoefficient.Text, out coefficient)) { MessageBox.Show("电压参考系数为非法数字!"); return; } if (this.battery != null) { var tempList = this.dataList.Where(item => item.id == this.tbId.Text && this.battery.uid != item.uid); if (tempList.Count() > 0) { MessageBox.Show("蓄电池编号重复!"); return; } tempList = this.dataList.Where(item => item.address == this.tbAddress.Text && this.battery.uid != item.uid); if (tempList.Count() > 0) { MessageBox.Show("蓄电池地址重复!"); return; } } else { var tempList = this.dataList.Where(item => item.id == this.tbId.Text); if (tempList.Count() > 0) { MessageBox.Show("蓄电池编号重复!"); return; } tempList = this.dataList.Where(item => item.address == this.tbAddress.Text); if (tempList.Count() > 0) { MessageBox.Show("蓄电池地址重复!"); return; } } if (!string.IsNullOrEmpty(this.tbId.Text) && !string.IsNullOrEmpty(this.tbAddress.Text) //&& !string.IsNullOrEmpty(this.tbOprUser.Text) && !string.IsNullOrEmpty(this.tbKeyTrainNo.Text) //&& !string.IsNullOrEmpty(this.tbBatteryType.Text) ) { if (this.battery != null) { for (var i = 0; i < dataList.Count; i++) { if (dataList[i].uid == this.battery.uid) // 修改,先删除 { dataList.RemoveAt(i); break; } } } var data = new Battery(); data.uid = this.dataList.Count == 0 ? 1 : (this.dataList.OrderByDescending(item => item.uid).First().uid + 1); data.id = this.tbId.Text; data.address = this.tbAddress.Text; data.oprUser = this.tbOprUser.Text; data.keyTrainNo = this.tbKeyTrainNo.Text; data.batteryType = this.tbBatteryType.Text; data.threshold = threshold; data.coefficient = coefficient; data.lastModifyTime = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"); this.dataList.Add(data); this.battery = null; this.tbId.Text = ""; this.tbAddress.Text = ""; this.tbOprUser.Text = ""; this.tbKeyTrainNo.Text = ""; this.tbBatteryType.Text = ""; this.tbThreshold.Text = ""; this.tbCoefficient.Text = ""; XmlHelper.SaveToXml(this.dataFile, this.dataList); } else { MessageBox.Show("属性格式错误,存在为空的项!"); } }
public Mobile(Screen screen, Battery battery, Microphone micro) { MobScreen = screen; MobBattery = battery; MobMicro = micro; }
private void chargeButton_Click(object sender, EventArgs e) { Battery.ProcessSwitchingOfChargingState(); }
public override MobileDevice CreateMobileDevice(Brand brand, string model, Display display = null, Battery battery = null, Processor processor = null) { var device = base.CreateMobileDevice(brand, model, display, battery, processor); device.Display = display; device.Battery = battery; device.Processor = processor; return(device); }
private void MessageFilteringFrom_FormClosed(object sender, EventArgs e) { Battery?.StopOngoingChargingProcesses(); }
public static void Main() { Console.OutputEncoding = System.Text.Encoding.Unicode; //for the price to be displayed correctly we set bulgarian culture Thread.CurrentThread.CurrentCulture = new CultureInfo("bg-BG"); Thread.CurrentThread.CurrentUICulture = new CultureInfo("bg-BG"); var battery = new Battery("MegaBattery", 48, 10, BatteryType.LiIon); var display = new Display(15.6, 99999999); var prestigio = new GSM("PAP4055DUO", "Prestigio", 150, "Boco", battery, display); var phoneWithMinSpecs = new GSM("someModel", "someManufacturer"); var basicPhone = new GSM("Nokia", "TANK", 20, "Grandpa"); var iphone = GSM.IPhone4S; iphone.Owner = "NotMe"; GSM[] listOfPhones = new GSM[] { prestigio, phoneWithMinSpecs, basicPhone, iphone }; for (int phone = 0; phone < listOfPhones.Length; phone++) { Console.WriteLine(new string('-', 70)); Console.WriteLine(listOfPhones[phone].ToString()); Console.WriteLine(new string('-', 70)); } Console.WriteLine("Static property iPhone4S: \n{0}", GSM.IPhone4S); //LAST TASK (I use the already created phone prestigio) //add a few calls prestigio.AddCall(DateTime.Now, new TimeSpan(0, 0, 2, 12), "08827102xx"); prestigio.AddCall(new DateTime(2014, 12, 23, 12, 22, 31), new TimeSpan(0, 0, 1, 30), "08827103xx"); prestigio.AddCall(new DateTime(2014, 12, 22, 21, 22, 31), new TimeSpan(0, 0, 4, 12), "08827104xx"); //Display info about the calls in the call history foreach (var call in prestigio.CallHistory) { Console.WriteLine("Call: Date&Time: {0}, Duration: {1}, dialedPhoneNumber: {2}", call.Date, call.Duration, call.DialedPhoneNumber); } //Calculate the total price of all calls Console.WriteLine("Total price in all call in history: {0}", prestigio.CalculateTotalCallCost(0.37m)); TimeSpan crntMaxDuration = new TimeSpan(0, 0, 0, 0); int maxIndex = -1; for (var call = 0; call < prestigio.CallHistory.Count; call++) { if (prestigio.CallHistory[call].Duration > crntMaxDuration) { crntMaxDuration = prestigio.CallHistory[call].Duration; maxIndex = call; } } prestigio.DeleteCall(prestigio.CallHistory[maxIndex].Date); //remove by date, because only 1 call has this date, its unique like an ID //Display calls after deletion Console.WriteLine("After the longest call has been deleted, calls are: \n{0}\n", new string('-', 70)); foreach (var call in prestigio.CallHistory) { Console.WriteLine("Call: Date&Time: {0}, Duration: {1}, dialedPhoneNumber: {2}", call.Date, call.Duration, call.DialedPhoneNumber); } prestigio.DeleteCallHistory(); Console.WriteLine("After callHistory has been cleared, all calls are: "); foreach (var call in prestigio.CallHistory) { Console.WriteLine("Call: Date&Time: {0}, Duration: {1}, dialedPhoneNumber: {2}", call.Date, call.Duration, call.DialedPhoneNumber); } }
/// <summary> /// update ui when detect bat state change /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void UpdateBatStatUIWork(object sender, DoWorkEventArgs e) { // waite for user trully open mOpenUpdateBatStatUIThredEvent.Reset(); mOpenUpdateBatStatUIThredEvent.WaitOne(); string updateUIString = ""; string tmpString = ""; List <Battery> oldState; string[] revStrings; int idxNotEmpty; oldState = new List <Battery>(); for (int i = 0; i < Battery.NUMS_BATTERY; i++) { oldState.Add(new Battery()); } while (true) { mUpdateBatStatUIEvent.Reset(); mUpdateBatStatUIEvent.WaitOne(); lock (mtUpdateBatStatUI) { tmpString = mtUpdateBatStatUI; // clean data after process done mtUpdateBatStatUI = ""; } updateUIString += tmpString; if (updateUIString.EndsWith("\r\n")) { // detect new string by \r\n revStrings = Regex.Split(updateUIString, "\r\n"); idxNotEmpty = -1; for (int i = 0; i < revStrings.Length; i++) { if (!String.IsNullOrEmpty(revStrings[i])) { if (revStrings[i].StartsWith("\t")) { idxNotEmpty = i; } } } if (idxNotEmpty != -1) { updateUIString = ""; lock (mtListBatStat) { for (int i = 0; i < Battery.NUMS_BATTERY; i++) { oldState[i].gParameter = mtListBatStat[i].gParameter; } Battery.ParseParameter(revStrings[idxNotEmpty], ref mtListBatStat); // compare single param for (int i = 0; i < mtListBatStat.Count; i++) { if (oldState[i].gParameter.stateOfBat != mtListBatStat[i].gParameter.stateOfBat || (oldState[i].gParameter.resOfBat != mtListBatStat[i].gParameter.resOfBat) ) { string resShow = String.Format("{0}\t Bat {1}\t {2}\n", "[" + DateTime.Now + "]", i + "", mtListBatStat[i].gParameter.ToString()); // update for main UI if (InvokeRequired) { BeginInvoke((MethodInvoker) delegate { textBoxLogStatusBat.AppendText(resShow); }); } else { textBoxLogStatusBat.AppendText(resShow); } // update for view detail if (InvokeRequired) { BeginInvoke((MethodInvoker) delegate { batteryDetailControl.UpdateBatStat(mtListBatStat); batteryDetailControl.Visible = true; }); } else { batteryDetailControl.UpdateBatStat(mtListBatStat); batteryDetailControl.Visible = true; } // update data result when change if (mWriteResuleBat.BaseStream != null) { mWriteResuleBat.Write(resShow); mWriteResuleBat.Flush(); } } } } } } } }
// Update is called once per frame void Update() { float horizontalInput = Input.GetAxis("Horizontal"); float verticalInput = Input.GetAxis("Vertical"); //get direction player is facing if ((horizontalInput != 0 || verticalInput != 0) && dAnimator.GetCurrentAnimatorStateInfo(0).IsName("DialogueBox_Close")) { Vector3 x = new Vector3(1 * horizontalInput, 0, 0); Vector3 y = new Vector3(0, verticalInput, 0); flashLight.turn(x, y); } // Movement code if (Input.GetKeyDown(KeyCode.DownArrow) || Input.GetKeyDown(KeyCode.S)) { dir = 2; playerMovement.SetBool("idleDown", false); playerMovement.SetBool("movingDown", true); Debug.Log("movingDown"); } if (Input.GetKeyDown(KeyCode.UpArrow) || Input.GetKeyDown(KeyCode.W)) { dir = 1; playerMovement.SetBool("idleUp", false); playerMovement.SetBool("movingUp", true); Debug.Log("movingUp"); } if (Input.GetKeyDown(KeyCode.LeftArrow) || Input.GetKeyDown(KeyCode.A)) { dir = 3; playerMovement.SetBool("idleLeft", false); playerMovement.SetBool("movingLeft", true); Debug.Log("movingLeft"); } if (Input.GetKeyDown(KeyCode.RightArrow) || Input.GetKeyDown(KeyCode.D)) { dir = 4; playerMovement.SetBool("idleRight", false); playerMovement.SetBool("movingRight", true); Debug.Log("movingRight"); } if (Input.GetKeyUp(KeyCode.DownArrow) || Input.GetKeyUp(KeyCode.S)) { playerMovement.SetBool("movingDown", false); playerMovement.SetBool("idleDown", true); Debug.Log("idleDown"); } if (Input.GetKeyUp(KeyCode.UpArrow) || Input.GetKeyUp(KeyCode.W)) { playerMovement.SetBool("movingUp", false); playerMovement.SetBool("idleUp", true); Debug.Log("idleUp"); } if (Input.GetKeyUp(KeyCode.LeftArrow) || Input.GetKeyUp(KeyCode.A)) { playerMovement.SetBool("movingLeft", false); playerMovement.SetBool("idleLeft", true); Debug.Log("idleLeft"); } if (Input.GetKeyUp(KeyCode.RightArrow) || Input.GetKeyUp(KeyCode.D)) { playerMovement.SetBool("movingRight", false); playerMovement.SetBool("idleRight", true); Debug.Log("idleRight"); } //FindObjectOfType<GlobalControl>().hasKey = true; //toggle flashlight if (Input.GetButtonDown("ToggleLight")) { flashLight.toggle(flashOn, flashOff); } //check interactions if (currInterObj != null) { //trigger dialogue if (Input.GetKeyDown(KeyCode.F) && currInterObj.tag.Equals("DialogueTrigger") && dAnimator.GetCurrentAnimatorStateInfo(0).IsName("DialogueBox_Close")) { Debug.Log("F pressed; dialogue"); currInterObj.GetComponentInParent <DialogueTrigger>().TriggerDialogue(); if (currInterObj.GetComponent <DialogueTrigger>().hasEvent) { currInterObj.GetComponentInParent <DialogueTrigger>().TriggerEvent(); } } //continue dialogue if (Input.GetKeyDown(KeyCode.Space) && currInterObj.tag.Equals("DialogueTrigger")) { Debug.Log("Space pressed; continue dialogue"); currInterObj.GetComponentInParent <DialogueTrigger>().AdvanceDialogue(); } //pick up battery if (Input.GetKeyDown(KeyCode.F) && currInterObj.CompareTag("Battery")) { //special case of first battery. unlocks door and performs battery actions if (currInterObj.name == "FirstBattery") { Battery bat = currInterObj.GetComponent <Battery>(); flashLight.addCharge(bat.getCharge()); currInterObj.GetComponentInParent <DialogueTrigger>().TriggerEvent(); } else { AudioSource.PlayClipAtPoint(itemPickup, new Vector3(5, 1, 2), 1f); //add charge to player's flashlight and destroy the battery Battery bat = currInterObj.GetComponent <Battery>(); flashLight.addCharge(bat.getCharge()); Destroy(currInterObj); } } } //push puzzle block if (Input.GetKeyDown(KeyCode.F))// && isPuzzleBlock(currInterObj.tag)) { //This code is supposed to detect which block the PC is looking at. Only works if looking down. RaycastHit2D hit; //Vector2 rayDir = getDirectionFacing(); //Vector3 rayDir = flashLight.transform.eulerAngles; //Quaternion q = flashLight.transform.rotation; //Vector2 rayDir = new Vector2(q.x, q.y); Vector2 rayDir = getDirectionFacing(); //Debug.Log("Q DIR: " + q); Debug.Log("DIRECTION: " + rayDir); LayerMask mask = LayerMask.GetMask("BoxInteract"); hit = Physics2D.Raycast(transform.position, rayDir, 1f, mask, -100.0f, 100.0f); Debug.Log("HIT COLLIDER: " + hit.collider.gameObject.name); Debug.Log("HIT COLLIDER TRANSFORM: " + hit.collider.transform.position); Debug.DrawLine(transform.position, hit.collider.transform.position, Color.red); hit.collider.gameObject.GetComponentInParent <PuzzleBlock>().interact(hit.collider.gameObject.name); //Debug.Log("F pressed - " + currInterObj.name); //currInterObj.GetComponentInParent<PuzzleBlock>().interact(currInterObj.name); } }
public Program() { // ======== ======== ======== ======== ======== ======== ======== ======== // SETUP // ======== ======== ======== ======== ======== ======== ======== ======== // Batteries to observe (group name, single block, or "" for all): string Batteries = ""; // Name of a cockpit, or "" to use the first one found: string Cockpit = "Cockpit"; // Display number to use (0 for center panel): int DisplayNum = 0; // Display text: string Format = "MWh:\n" + "{0:0.00} of {1:0.00}\n" + "Charge:\n" + "{2:0.0}%\n"; // ======== ======== ======== ======== ======== ======== ======== ======== // END OF SETUP // ======== ======== ======== ======== ======== ======== ======== ======== try { sFormat = Format; gBattery = new Battery(this, Batteries); if (Cockpit == string.Empty) { List <IMyCockpit> block_list = new List <IMyCockpit>(); GridTerminalSystem.GetBlocksOfType(block_list, x => x.IsSameConstructAs(Me)); if (block_list.Count > 0) { gCockpit = block_list[0]; } else { throw new Exception("No cockpit found."); } } else if ((gCockpit = GridTerminalSystem.GetBlockWithName(Cockpit) as IMyCockpit) == null || !gCockpit.IsSameConstructAs(Me)) { throw new Exception($"No blocks found with argument: '{Cockpit}'"); } if (DisplayNum >= 0 && DisplayNum < gCockpit.SurfaceCount) { gSurface = gCockpit.GetSurface(DisplayNum); gSurface.ContentType = ContentType.TEXT_AND_IMAGE; } else { throw new Exception($"Variable 'DisplayNum' is out of range: 0 - {gCockpit.SurfaceCount - 1}"); } Runtime.UpdateFrequency = UpdateFrequency.Update100; } catch (Exception e) { Echo(e.Message); if (gBattery != null) { Echo(string.Format(sFormat, gBattery.CurrentPower, gBattery.MaxPower, gBattery.Percentage)); } } }
public MobilePhone(int ID, decimal price, bool isAvailable, Brand brand, int Memory, string CPU, int RAM, string Model, Battery battery, string connectivity, bool ExpandableMemory, double ScreenSize, string GPU, string OperatingSystem) : base(ID, price, isAvailable, brand, Memory, CPU, RAM, Model, battery, connectivity, ExpandableMemory, ScreenSize) { this.GPU = GPU; this.OperatingSystem = OperatingSystem; }
//--------------------------------------------------------------------------------------------------------- //Eigentlicher Task //-------------------------------------------------------------------------------------------------------------------- protected override void OnInvoke(ScheduledTask task) { //PeriodicTask, Periodischer Task //**************************************************************************************************** if (task is PeriodicTask) { try { //Einstellungen laden //------------------------------------------------------------------------ //First Time// DateTime der ersten installation IsolatedStorageFileStream filestream = file.OpenFile("Settings/FirstTime.dat", FileMode.Open); StreamReader sr = new StreamReader(filestream); string temp = sr.ReadToEnd(); filestream.Close(); dt = Convert.ToDateTime(temp); //SwapImage //Anzahl erstellter Bilder filestream = file.OpenFile("Settings/SwapImage.dat", FileMode.Open); sr = new StreamReader(filestream); temp = sr.ReadToEnd(); filestream.Close(); SwapImage = Convert.ToInt32(temp); //FullVersion laden filestream = file.OpenFile("Settings/FullVersion.dat", FileMode.Open); sr = new StreamReader(filestream); temp = sr.ReadToEnd(); filestream.Close(); int temp2 = Convert.ToInt32(temp); if (temp2 == 1) { FullVersion = true; } //Einstellungen laden filestream = file.OpenFile("Settings/Settings.dat", FileMode.Open); sr = new StreamReader(filestream); Settings = sr.ReadToEnd(); filestream.Close(); //Einstellungen umsetzen string[] SplitSettings = Regex.Split(Settings, ";"); //Einstellungen Ordner SetFolder = SplitSettings[0]; //Einstellungen Zufällige Wiedergabe SetRandom = Convert.ToInt32(SplitSettings[1]); //Momentan verwendetes Bild SetImageNow = Convert.ToInt32(SplitSettings[2]); //Batterie Warning SetBatteryWarning = Convert.ToInt32(SplitSettings[3]); //Note Battery Charging SetNoteCharging = Convert.ToInt32(SplitSettings[4]); //Note fully Charged SetNoteFullyCharged = Convert.ToInt32(SplitSettings[5]); //Note Sounds SetNoteSounds = SplitSettings[6]; BatteryStatus = SplitSettings[7]; //SetNoteSounds abspielen LogoStart = Convert.ToBoolean(SplitSettings[8]); //Sprachdatei laden filestream = file.OpenFile("Lang.dat", FileMode.Open); sr = new StreamReader(filestream); string lang = sr.ReadToEnd(); filestream.Close(); string[] langSplit = Regex.Split(lang, ";"); //Sprachdatei umwandeln BatteryFullyCharged = langSplit[0]; BatteryIsCharging = langSplit[1]; BatteryLow = langSplit[2]; Day = langSplit[3]; Days = langSplit[4]; Hour = langSplit[5]; Hours = langSplit[6]; Minute = langSplit[7]; Minutes = langSplit[8]; //Bei Vollversion if (FullVersion == true) { } //Bei Demoversion else { //Prüfen ob Trial Zeit abgelaufen TimeSpan diff = dt_Now - dt; int MinToGo = 1440 - Convert.ToInt32(diff.TotalMinutes); //Wenn Zeit abgelaufen if (MinToGo <= 0) { //Angeben das Bild auf Leer gestellt wird Run = false; } } //------------------------------------------------------------------------ //Bild neu erstellen //------------------------------------------------------------------------ //Wichtig, bool "Run" beachten if (Run == true) { //Variabeln bool NoPicture = false; string ShowPicture = ""; //Wenn bestimmter Ordner ausgewählt if (SetFolder != "*") { //Variabeln string AllFolders = ""; string RunFolder; //Ordner.dat auslesen ob Bilder vorhanden filestream = file.OpenFile("FoldersDat/" + SetFolder + ".dat", FileMode.Open); sr = new StreamReader(filestream); temp = sr.ReadToEnd(); filestream.Close(); int cTempPictures = Convert.ToInt32(temp); //Prüfen ob Dateien in Ordner vorhanden if (cTempPictures > 0) { //Der Reihe nach if (SetRandom != 1) { //Alle Bilder laden string[] AllPictures = file.GetFileNames("Thumbs/" + SetFolder + "/"); int cAllPictures = AllPictures.Count(); //SetImageNow prüfen if (SetImageNow >= cAllPictures) { SetImageNow = 1; } else { SetImageNow++; } //Settings neu erstellen CreateSettings(); //ShowPicture erstellen ShowPicture = "Folders/" + SetFolder + "/" + AllPictures[(SetImageNow - 1)]; } //Zufälliges Bild aus Ordner wählen else { Random Rand = new Random(); string[] AllPictures = file.GetFileNames("Thumbs/" + SetFolder + "/"); int cAllPictures = AllPictures.Count(); int iPicture = Rand.Next(1, cAllPictures + 1); if (iPicture > cAllPictures) { iPicture = cAllPictures; } ShowPicture = "Folders/" + SetFolder + "/" + AllPictures[iPicture - 1]; } } //Wenn keine Dateien im Ordner vorhanden else { //Ordner Einstellung zurücksetzten SetFolder = "*"; CreateSettings(); } } //Prüfen ob Random ausgewählt ist if (SetFolder == "*") { //Ordner auslesen string[] FoldersSplit = file.GetFileNames("FoldersDat/"); int cFoldersSplit = FoldersSplit.Count(); string AllFolders = ""; string RunFolder; //Ordner durchlaufen for (int i = 0; i < cFoldersSplit; i++) { //Ordner.dat auslesen ob Bilder vorhanden filestream = file.OpenFile("FoldersDat/" + FoldersSplit[i], FileMode.Open); sr = new StreamReader(filestream); temp = sr.ReadToEnd(); filestream.Close(); int cTempPictures = Convert.ToInt32(temp); //Prüfen ob Dateien in Ordner vorhanden if (cTempPictures > 0) { AllFolders += FoldersSplit[i] + "///"; } } //Zufälligen Ordner auswählen string[] AllFoldersSplit = Regex.Split(AllFolders, "///"); int cAllFoldersSplit = AllFoldersSplit.Count() - 1; if (cAllFoldersSplit > 0) { Random Rand = new Random(); int iFolder = Rand.Next(1, (cAllFoldersSplit + 1)); if (iFolder > cAllFoldersSplit) { iFolder = cAllFoldersSplit; } RunFolder = AllFoldersSplit[iFolder - 1]; string[] SplitRunFolder = Regex.Split(RunFolder, ".dat"); int cSplitRunFolder = SplitRunFolder.Count(); RunFolder = SplitRunFolder[0]; for (int i2 = 1; i2 < (cSplitRunFolder - 1); i2++) { RunFolder += ".dat" + SplitRunFolder[i2]; } //Zufälliges Bild aus Ordner wählen string[] AllPictures = file.GetFileNames("Thumbs/" + RunFolder + "/"); int cAllPictures = AllPictures.Count(); int iPicture = Rand.Next(1, cAllPictures + 1); if (iPicture > cAllPictures) { iPicture = cAllPictures; } ShowPicture = "Folders/" + RunFolder + "/" + AllPictures[iPicture - 1]; } else { NoPicture = true; } } //Prüfen ob Bild vorhanden und Lockscreen erstellen if (NoPicture == false) { //Prüfen ob Ordner schon vorhanden if (!file.DirectoryExists("Background")) { file.CreateDirectory("Background"); } //Prüfen ob Bilder vorhanden und alte Bilder löschen string SaveFile; if (file.FileExists("Background/" + (SwapImage - 1) + ".jpg")) { file.DeleteFile("Background/" + (SwapImage - 1) + ".jpg"); } if (file.FileExists("Background/" + (SwapImage - 2) + ".jpg")) { file.DeleteFile("Background/" + (SwapImage - 2) + ".jpg"); } //SwapImage erhöhen SwapImage++; //SaveFile neu erstellen SaveFile = "Background/" + SwapImage + ".jpg"; //SwapImage speichern filestream = file.OpenFile("Settings/SwapImage.dat", FileMode.Open); StreamWriter sw = new StreamWriter(filestream); sw.WriteLine(SwapImage); sw.Flush(); filestream.Close(); //Datei kopieren file.CopyFile(ShowPicture, SaveFile); //Lockscreen erstellen string filePathOfTheImage = SaveFile; var schema = "ms-appdata:///Local/"; var uri = new Uri(schema + filePathOfTheImage, UriKind.RelativeOrAbsolute); if (Windows.Phone.System.UserProfile.LockScreenManager.IsProvidedByCurrentApplication) { Windows.Phone.System.UserProfile.LockScreen.SetImageUri(uri); } } //Wenn kein Bild vorhanden else { //Bild auf LockscreenImage setzen ShowPicture = "LockscreenImage.jpg"; //Prüfen ob Ordner schon vorhanden if (!file.DirectoryExists("Background")) { file.CreateDirectory("Background"); } //Prüfen ob Bilder vorhanden und alte Bilder löschen string SaveFile; if (file.FileExists("Background/" + (SwapImage - 1) + ".jpg")) { file.DeleteFile("Background/" + (SwapImage - 1) + ".jpg"); } if (file.FileExists("Background/" + (SwapImage - 2) + ".jpg")) { file.DeleteFile("Background/" + (SwapImage - 2) + ".jpg"); } //SwapImage erhöhen SwapImage++; //SaveFile neu erstellen SaveFile = "Background/" + SwapImage + ".jpg"; //SwapImage speichern filestream = file.OpenFile("Settings/SwapImage.dat", FileMode.Open); StreamWriter sw = new StreamWriter(filestream); sw.WriteLine(SwapImage); sw.Flush(); filestream.Close(); //Datei kopieren file.CopyFile(ShowPicture, SaveFile); //Lockscreen erstellen string filePathOfTheImage = SaveFile; var schema = "ms-appdata:///Local/"; var uri = new Uri(schema + filePathOfTheImage, UriKind.RelativeOrAbsolute); Windows.Phone.System.UserProfile.LockScreen.SetImageUri(uri); } } //Wenn Bild nicht gewechselt wird else { //Bild auf LockscreenImage setzen string ShowPicture = "LockscreenImage.jpg"; //Prüfen ob Ordner schon vorhanden if (!file.DirectoryExists("Background")) { file.CreateDirectory("Background"); } //Prüfen ob Bilder vorhanden und alte Bilder löschen string SaveFile; if (file.FileExists("Background/" + (SwapImage - 1) + ".jpg")) { file.DeleteFile("Background/" + (SwapImage - 1) + ".jpg"); } if (file.FileExists("Background/" + (SwapImage - 2) + ".jpg")) { file.DeleteFile("Background/" + (SwapImage - 2) + ".jpg"); } //SwapImage erhöhen SwapImage++; //SaveFile neu erstellen SaveFile = "Background/" + SwapImage + ".jpg"; //SwapImage speichern filestream = file.OpenFile("Settings/SwapImage.dat", FileMode.Open); StreamWriter sw = new StreamWriter(filestream); sw.WriteLine(SwapImage); sw.Flush(); filestream.Close(); //Datei kopieren file.CopyFile(ShowPicture, SaveFile); //Lockscreen erstellen string filePathOfTheImage = SaveFile; var schema = "ms-appdata:///Local/"; var uri = new Uri(schema + filePathOfTheImage, UriKind.RelativeOrAbsolute); Windows.Phone.System.UserProfile.LockScreen.SetImageUri(uri); } } catch { file.CreateDirectory("Dreck geht nicht"); } //------------------------------------------------------------------------ //Benachrichtigungen erstellen //------------------------------------------------------------------------ string ToastNote = "none"; string ToastTitle = ""; string ToastContent = ""; bool doSilentToast = false; if (SetNoteSounds == "*") { doSilentToast = true; } bool CustomSounds = true; if (SetNoteSounds == "**") { CustomSounds = false; } if (Run == true) { //Benachrichtigung das Battery voll aufgeladen ist if (BatteryLevel == 100 & PowerSource == "External" & BatteryStatus != "full") { //Batterie Status neu erstellen BatteryStatus = "full"; CreateSettings(); //Toast Variabeln erstellen ToastNote = "BatteryFullyCharged"; ToastTitle = BatteryFullyCharged; ToastContent = BatteryLevel + " %"; } //Benachrichtigung wenn Battery geladen wird else if (PowerSource == "External" & BatteryStatus != "loading" & BatteryStatus != "full") { //Batterie Status neu erstellen BatteryStatus = "loading"; CreateSettings(); //Toast Variabeln erstellen ToastNote = "BatteryIsCharging"; ToastTitle = BatteryIsCharging; ToastContent = BatteryLevel + " %"; } //Benachrichtigen wenn Battery schwach else if (SetBatteryWarning >= BatteryLevel & BatteryStatus != "loading") { //Toast Variabeln erstellen ToastNote = "BatteryLow"; ToastTitle = BatteryLow; ToastContent = BatteryLevel + " %"; } //Wenn keine Benachrichtigung else if (PowerSource != "External") { //Batterie Status neu erstellen BatteryStatus = "none"; CreateSettings(); } //Benachrichtigung ausgeben if ((ToastNote == "BatteryFullyCharged" & SetNoteFullyCharged == 1) | (ToastNote == "BatteryIsCharging" & SetNoteCharging == 1) | (ToastNote == "BatteryLow")) { ShowToast(ToastNote, ToastTitle, ToastContent, CustomSounds, doSilentToast); } } //------------------------------------------------------------------------ //Iconic Tile updaten //----------------------------------------------------------------------------------------------------------------- //Wenn Anzeige ausgeführt wird if (Run == true) { try { //Restliche Zeit anzeigen TimeSpan tempTime = Battery.GetDefault().RemainingDischargeTime; int tempDays = tempTime.Days; int tempHours = tempTime.Hours; int tempMinutes = tempTime.Minutes; string tempText = ""; if (tempDays != 0) { if (tempDays >= 20) { tempText += "20 " + Days + ", "; } else { if (tempDays == 1) { tempText += "1 " + Day + ", "; } else { tempText += tempDays + " " + Days + ", "; } } } if (tempHours != 0) { if (tempHours == 1) { tempText += "1 " + Hour + ", "; } else { tempText += tempHours + " " + Hours + ", "; } } else { if (tempDays != 0) { tempText += "0 " + Hours + ", "; } } if (tempMinutes == 1) { tempText += "1 " + Minute; } else { tempText += tempMinutes + " " + Minutes; } //Batterie Leistung umwandeln if (BatteryLevel == 100) { BatteryLevel = 99; } //Tile neu erstellen ShellTile tile = ShellTile.ActiveTiles.First(); IconicTileData TileData = new IconicTileData() { //Title = TileTitle, //WideBackContent = "[back of wide Tile size content]", Count = BatteryLevel, WideContent1 = tempText, //SmallBackgroundImage = new Uri(tempUri, UriKind.Absolute), //BackgroundImage = new Uri(tempUri, UriKind.Absolute), //BackBackgroundImage = [back of medium Tile size URI], //WideBackgroundImage = [front of wide Tile size URI], //WideBackBackgroundImage = [back of wide Tile size URI], }; tile.Update(TileData); } catch { } } //Wenn Anzeige nicht ausgeführt wird else { try { //Tile neu erstellen ShellTile tile = ShellTile.ActiveTiles.First(); IconicTileData TileData = new IconicTileData() { //Title = TileTitle, //WideBackContent = "[back of wide Tile size content]", Count = 0, //SmallBackgroundImage = new Uri(tempUri, UriKind.Absolute), //BackgroundImage = new Uri(tempUri, UriKind.Absolute), //BackBackgroundImage = [back of medium Tile size URI], //WideBackgroundImage = [front of wide Tile size URI], //WideBackBackgroundImage = [back of wide Tile size URI], }; tile.Update(TileData); } catch { } } //----------------------------------------------------------------------------------------------------------------- } //**************************************************************************************************** //ScheduledActionService.LaunchForTest("PeriodicAgent", TimeSpan.FromSeconds(60)); NotifyComplete(); }