Esempio n. 1
0
 public _Batch(BatchRendererManager _manager)
 {
     m_manager = _manager;
     m_sm.AddState(Status.Unstable, new _State_Unstable(this));
     m_sm.AddState(Status.Stable, new _State_Stable(this));
     m_sm.ChangeState(Status.Unstable);
 }
Esempio n. 2
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 public _Batch(BatchRendererManager _manager, int _stablePeriod)
     : this(_manager)
 {
     m_stablePeriod = _stablePeriod;
 }
Esempio n. 3
0
 public void Reset()
 {
     GameObject.Destroy(sInstance.gameObject);
     sInstance = null;
 }