void Start()
    {
        camTransform = transform;
        cam          = Camera.main;

        playerScript = lookAt.GetComponent <BasicPlayerScript>();
    }
Esempio n. 2
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    // Start is called before the first frame update
    void Start()
    {
        player       = this.GetComponent <BasicPlayerScript>();
        playerNumber = GetComponent <BasicPlayerScript>().playerNum;

        //setting AudioSource
        GnomercySoundPlayer = gameObject.GetComponent <AudioSource>();
    }
Esempio n. 3
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 // Start is called before the first frame update
 void Start()
 {
     // downVine.gameObject.SetActive(false);
     player       = GetComponent <BasicPlayerScript>();
     playerNumber = GetComponent <BasicPlayerScript>().playerNum;
     rb2D         = GetComponent <Rigidbody2D>();
     yDir         = 1;
     vining       = false;
     latched      = false;
     goUp         = true;
 }