Esempio n. 1
0
        private Point CircleLineIntersect(Point Inside, Point Outside, double r)
        {
            Tuple <int, Point, Point> intrsct = BasicLib.CircleLineIntersect(Inside, Outside, r);

            if ((intrsct.Item1 == 0) || (intrsct.Item1 == 1))
            {
                return(intrsct.Item2);
            }
            else
            {
                if (BasicLib.Between(Inside, intrsct.Item2, Outside))
                {
                    return(intrsct.Item2);
                }
                else
                {
                    return(intrsct.Item3);
                }
            }
        }
Esempio n. 2
0
        private Windows.UI.Xaml.Shapes.Shape MkPath(int indx, int indy, double inc)
        {
            double innerR = Math.Abs(ld.Layout.ClipRange.Start);
            double outerR = Math.Abs(ld.Layout.ClipRange.End);

            double startX = indx * ld.Layout.Width + ld.Layout.OffsetX * colWidth;
            double startY = indy * ld.Layout.Height + ld.Layout.OffsetY * rowHeight;

            Path path = new Path();

            path.Stroke = new SolidColorBrush(Colors.Red);
            path.Name   = string.Format("Lattice{0}_{1}", indx, indy);
            GeometryGroup g = new GeometryGroup();

            path.Data = g;
            PathGeometry pg = new PathGeometry();

            g.Children.Add(pg);
            PathFigure pf;
            Point      origin = new Point(0, 0);

            foreach (Line2D ll in ld.Lines)
            {
                double x1 = startX + ll.X1 * colWidth;
                double x2 = startX + ll.X2 * colWidth;
                double y1 = startY + ll.Y1 * rowHeight;
                double y2 = startY + ll.Y2 * rowHeight;


                Point p1 = new Point(x1, y1);
                Point p2 = new Point(x2, y2);
                if (ld.Layout.Hyper)
                {
                    Hypo(ref p1);
                    Hypo(ref p2);
                }

                Point intrsct;

                if (ld.Layout.Clip)
                {
                    double d1     = p1.Radius();
                    double d2     = p2.Radius();
                    Point  pstart = (d1 < d2) ? p1 : p2;
                    Point  pend   = (d1 < d2) ? p2 : p1;
                    pf = null;
                    if (innerR > 0)
                    {
                        d1 = pstart.Radius();
                        d2 = pend.Radius();
                        // must clip against both inner and outer radii
                        // first clip against inner
                        if ((d1 > outerR) && (d2 > outerR))
                        {
                            Tuple <int, Point, Point> intrscts = BasicLib.CircleLineIntersect(pstart, pend, outerR);
                            if (intrscts.Item1 == 1)
                            {
                            }
                            else if (intrscts.Item1 == 2)
                            {
                                if (BasicLib.Between(pstart, intrscts.Item2, pend) &&
                                    BasicLib.Between(pstart, intrscts.Item3, pend))
                                {
                                    pf = GeneratePathFigure(intrscts.Item2, intrscts.Item3);
                                    pg.Figures.Add(pf);
                                }
                            }
                        }
                        else if ((d1 < innerR) && (d2 < innerR))
                        {
                            // do nothing
                        }

                        else if ((d1 < innerR) && (d2 >= innerR) && (d2 <= outerR))
                        {
                            if (BasicLib.IsVertical(pstart, pend))
                            {
                                double y = BasicLib.Sgn(pstart.Y) * Math.Sqrt(innerR * innerR - pstart.X * pstart.X);
                                Point  p = new Point(pstart.X, y);
                                pf = GeneratePathFigure(p, pend);
                            }
                            else if (BasicLib.IsHorizontal(pstart, pend))
                            {
                                double x = BasicLib.Sgn(pstart.X) * Math.Sqrt(innerR * innerR - pstart.Y * pstart.Y);
                                Point  p = new Point(x, pstart.Y);
                                pf = GeneratePathFigure(p, pend);
                            }
                            else
                            {
                                intrsct = CircleLineIntersect(pstart, pend, innerR);
                                pf      = GeneratePathFigure(intrsct, pend);
                            }
                        }
                        else if ((d1 >= innerR) && (d1 <= outerR) && (d2 >= innerR))
                        {
                            if (d2 <= outerR)
                            {
                                if (BasicLib.IsDiagonal(pstart, pend))
                                { // need to check if there is an intersection
                                    Tuple <int, Point, Point> intrscts = BasicLib.CircleLineIntersect(pstart, pend, innerR);
                                    if ((intrscts.Item1 == 0) || (intrscts.Item1 == 1))
                                    { // tangent so plot
                                        pf = GeneratePathFigure(pstart, pend);
                                    }
                                    else if (intrscts.Item1 == 2)
                                    {
                                        if (BasicLib.Between(pstart, intrscts.Item2, pend) &&
                                            BasicLib.Between(pstart, intrscts.Item3, pend))
                                        {
                                            Vector2 v1 = new Vector2(pstart, intrscts.Item2);
                                            Vector2 v2 = new Vector2(pstart, intrscts.Item3);
                                            if (v1.Length < v2.Length)
                                            {
                                                pf = GeneratePathFigure(pstart, intrscts.Item2);
                                                pg.Figures.Add(pf);
                                                pf = GeneratePathFigure(intrscts.Item3, pend);
                                            }
                                            else
                                            {
                                                pf = GeneratePathFigure(pstart, intrscts.Item3);
                                                pg.Figures.Add(pf);
                                                pf = GeneratePathFigure(intrscts.Item2, pend);
                                            }
                                        }
                                        else
                                        {
                                            pf = GeneratePathFigure(pstart, pend);
                                        }
                                    }
                                }
                                else
                                {
                                    pf = GeneratePathFigure(pstart, pend);
                                }
                            }
                            else  // here d2 lies outside outerR
                            {
                                if (BasicLib.IsVertical(pstart, pend))
                                {
                                    double y = BasicLib.Sgn(pstart.Y) * Math.Sqrt(outerR * outerR - pstart.X * pstart.X);
                                    pf = GeneratePathFigure(pstart, new Point(pstart.X, y));
                                }
                                else if (BasicLib.IsHorizontal(pstart, pend))
                                {
                                    double x = BasicLib.Sgn(pstart.X) * Math.Sqrt(outerR * outerR - pstart.Y * pstart.Y);
                                    pf = GeneratePathFigure(pstart, new Point(x, pstart.Y));
                                }
                                else
                                {
                                    intrsct = CircleLineIntersect(pstart, pend, outerR);
                                    pf      = GeneratePathFigure(pstart, intrsct);
                                }
                            }
                        }
                        if (pf != null)
                        {
                            try
                            {
                                if (pg.Figures.Contains(pf))
                                {
                                    pg.Figures.Remove(pf);
                                }
                                pg.Figures.Add(pf);
                            }
                            catch
                            {
                            }
                        }
                    }
                    else  // ignore innerR
                    #region Ignore innerR
                    {
                        if ((d1 > outerR) && (d2 > outerR))
                        {
                            pf = null;
                        }
                        else if ((d1 <= outerR) && (d2 <= outerR))
                        {
                            pf = GeneratePathFigure(pstart, pend);
                        }
                        else // one point lies either side
                        { // outerR must lie between d2 - d1
                            // need to start from inner not nearest
                            pstart = (d1 < outerR) ? p1 : p2;
                            pend   = (d1 < outerR) ? p2 : p1;

                            if (BasicLib.IsVertical(p1, p2))
                            {
                                double y = Math.Sign(pstart.Y) * Math.Sqrt(outerR * outerR - pstart.X * pstart.X);
                                pf = GeneratePathFigure(pstart, new Point(pstart.X, y));
                            }
                            else if (BasicLib.IsHorizontal(p1, p2))
                            {
                                double x = Math.Sign(pstart.X) * Math.Sqrt(outerR * outerR - pstart.Y * pstart.Y);
                                pf = GeneratePathFigure(pstart, new Point(x, pstart.Y));
                            }
                            else
                            {
                                intrsct = CircleLineIntersect(pstart, pend, outerR);
                                pf      = GeneratePathFigure(pstart, intrsct);
                            }
                        }

                        if (pf != null)
                        {
                            pg.Figures.Add(pf);
                        }
                    }
                    #endregion
                }
                else
                {
                    pf = GeneratePathFigure(p1, p2);
                    pg.Figures.Add(pf);
                }
            }
            return(path);
        }