public void AddObject(Base_Object bo)
 {
     objects.Add(bo);
 }
 // DO NOT USE
 public void AddObject(string name, string desc)
 {
     Base_Object o = new Base_Object(name, desc);
     objects.Add(o);
 }
    void LoadObjects(string fileName)
    {
        List<Base_Object> data = new List<Base_Object>();
        try
        {
            string line;
            StreamReader file = new StreamReader(fileName, Encoding.Default);

            ObjectData objectTemp = new ObjectData();

            using (file)
            {
                do
                {
                    line = file.ReadLine();

                    if (line != null)
                    {
                        if(line[0] == '{')
                        {
                            objectTemp.Reset();
                            bool done = false;
                            //string[] elements;
                            do
                            {
                                line = file.ReadLine();
                                if(line == null)
                                    done = true;
                                else if(line[0] == '}')
                                    done = true;
                                else
                                {
                                    string[] elements = line.Split('=');
                                    if(elements.Length < 2)
                                        done = true;
                                    else
                                    {
                                        elements[0] = elements[0].Trim(); // gets rid of leading whitespace

                                        switch(elements[0])
                                        {
                                        case "name":
                                            objectTemp.Name = elements[1];
                                            break;
                                        case "desc":
                                            objectTemp.Desc = elements[1];
                                            break;
                                        case "collectable":
                                            string t = elements[1].ToLower();
                                            if(t.CompareTo("true") == 0 || t.CompareTo("1") == 0)
                                                objectTemp.isCollectable = true;
                                            break;
                                        case "icon":
                                            objectTemp.IconFileName = elements[1];
                                            break;
                                        case "combinable":
                                            string s = elements[1].ToLower();
                                            if(s.CompareTo("true") == 0 || s.CompareTo("1") == 0)
                                                objectTemp.isCombinable = true;
                                            break;
                                        case "combines_with":
                                            objectTemp.CombinesWith = int.Parse(elements[1]);
                                            break;
                                        }
                                    }
                                }
                            }
                            while (!done);

                            Base_Object b;
                            if(objectTemp.isCollectable)
                            {
                                Texture2D texture = null; //Resources.Load(objectTemp.IconFileName)
                                b = new Collectable(objectTemp.Name, objectTemp.Desc, texture);
                                if(objectTemp.isCombinable)
                                {
                                    ((Collectable)b).combinable = true;
                                    ((Collectable)b).combines_with = objectTemp.CombinesWith;
                                }
                            }
                            else
                            {
                                b = new Base_Object(objectTemp.Name, objectTemp.Desc);
                            }
                            data.Add(b);
                        }
                    }
                }
                while (line != null);

                file.Close();

                // PRINT TEST
                string msg = "";
                foreach(Base_Object obj in data)
                {
                    msg = obj.name + "; " + obj.desc;
                    if(obj.type == Object_Type.OBJ_COLLECT)
                    {
                        msg += " [COLLECTABLE]";
                        if(((Collectable)obj).combinable)
                            msg += " [COMBINABLE]";
                    }
                    print(msg);
                }
            }
        }

        catch (System.Exception e)
        {
            print( e.Message);
        }
    }
    void LoadObjects(string fileName)
    {
        string line;
        StreamReader file = new StreamReader(fileName, Encoding.Default);

        if(file != null)
        {
            WorldObjectData objectTemp = new WorldObjectData();

            do
            {
                line = file.ReadLine();

                if (line != null)
                {
                    if(line[0] == '{')
                    {
                        objectTemp.Reset();
                        bool done = false;
                        //string[] elements;
                        do
                        {
                            line = file.ReadLine();
                            if(line == null)
                                done = true;
                            else if(line[0] == '}')
                                done = true;
                            else
                            {
                                string[] elements = line.Split('=');
                                if(elements.Length < 2)
                                    done = true;
                                else
                                    ProcessObjectFileLine(elements, ref objectTemp);
                            }
                        }
                        while (!done);

                        Base_Object b;
                        if(objectTemp.isCollectable)
                        {
                            Texture2D texture = (Texture2D)Resources.Load("textures/items/" + objectTemp.IconFileName);
                            b = new Collectable(objectTemp.Name, objectTemp.Desc, texture);
                        }
                        else
                        {
                            b = new Base_Object(objectTemp.Name, objectTemp.Desc);
                        }
                        db.AddObject(b);
                    }
                }
            }
            while (line != null);

            file.Close();
        }
    }
    void Start()
    {
        db = GlobalVars.database;
        if(db == null) // no database, means script cant do shit
            this.enabled = false;
        else
        {
            myObjectData = db.GetObject(object_id);

            if(myObjectData == null)
                this.enabled = false;
        }

        im = GlobalVars.interact_mode;

        aui = GlobalVars.action_text_ui;
        di = GlobalVars.description_ui;

        inv = GlobalVars.inventory;

        cui = GlobalVars.cursor_ui;

        MouseOver = false;
    }