Esempio n. 1
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Broken Banner");
     if (dName != null)
     {
         DisplayName.SetDefault(dName + " Banner");
         BaseUtility.AddTooltips(item, new string[] { "Nearby players get a bonus against: " + dName });
     }
 }
Esempio n. 2
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Doomsday Dye");
     BaseUtility.AddTooltips(item, new string[] { "Adds a glitchy-look to whatever this dye is applied to" });
     Main.RegisterItemAnimation(item.type, new DrawAnimationVertical(4, 7));
 }
Esempio n. 3
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Blazing Dye");
     BaseUtility.AddTooltips(item, new string[] { "Gives a blazing touch to whatever this dye is applied to" });
 }
Esempio n. 4
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Sagittarius Core");
     BaseUtility.AddTooltips(item, new string[] { "Activates probes that orbit you and defend you from surrounding enemies" });
 }
Esempio n. 5
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Comet Tablet");
     BaseUtility.AddTooltips(item, new string[] { "Brings forth a travelling star to your world" });
 }
Esempio n. 6
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Doomite Mining Laser");
     BaseUtility.AddTooltips(item, new string[] { "Mines with an antimatter laser" });
 }
Esempio n. 7
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		public override void SetStaticDefaults()
		{
		    DisplayName.SetDefault("Treasure Hunter");
            BaseUtility.AddTooltips(item, new string[] { "200 Tile Range", "Lights up chests on the map" });			
		}
Esempio n. 8
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Flame Vortex Staff");
     BaseUtility.AddTooltips(item, new string[] { "Conjures flaming spheres that increase your minion damage", "Each sphere takes up 1 minion slot", "You must have at least 2 open slots for the first summon" });
 }
Esempio n. 9
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("[DEV] Feather Test");
     BaseUtility.AddTooltips(item, new string[] { "Feathers" });
 }
Esempio n. 10
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("[DEV] Chaos Converter");
     BaseUtility.AddTooltips(item, new string[] { "Converts a strand of Mire or Inferno down below you." });
 }
Esempio n. 11
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Discordian Inferno Dye");
     BaseUtility.AddTooltips(item, new string[] { "Gives a discordian touch to whatever this dye is applied to" });
 }
Esempio n. 12
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Sun Halberd");
     BaseUtility.AddTooltips(item, new string[] { "Strikes foes in an arc, then stabs in the direction of the cursor" });
 }
 public override void SetStaticDefaults()
 {
     BaseUtility.AddTooltips(item, new string[] { "Spawns Ancient Awakened Ores!" });
 }
Esempio n. 14
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 public override void SetStaticDefaults()
 {
     DisplayName.SetDefault("Crook of the Soul Judge");
     BaseUtility.AddTooltips(item, new string[] { "Phases through tiles", "Every hit the crook makes heals you when it returns" });
 }