Esempio n. 1
0
        public static SpawnDefinition GetSpawnDefinition(XmlElement xml)
        {
            switch (xml.Name)
            {
            case "object":
            {
                Type type = null;
                if (!Region.ReadType(xml, "type", ref type))
                {
                    return(null);
                }

                if (typeof(Mobile).IsAssignableFrom(type))
                {
                    return(SpawnMobile.Get(type));
                }

                if (typeof(Item).IsAssignableFrom(type))
                {
                    return(SpawnItem.Get(type));
                }
                Console.WriteLine("Invalid type '{0}' in a SpawnDefinition", type.FullName);
                return(null);
            }

            case "group":
            {
                string group = null;
                if (!Region.ReadString(xml, "name", ref group))
                {
                    return(null);
                }

                if (!SpawnGroup.Table.TryGetValue(group, out SpawnGroup def))
                {
                    Console.WriteLine("Could not find group '{0}' in a SpawnDefinition", group);
                    return(null);
                }

                return(def);
            }

            case "treasureChest":
            {
                int itemID = 0xE43;
                Region.ReadInt32(xml, "itemID", ref itemID, false);

                BaseTreasureChest.TreasureLevel level = BaseTreasureChest.TreasureLevel.Level2;

                Region.ReadEnum(xml, "level", ref level, false);

                return(new SpawnTreasureChest(itemID, level));
            }

            default:
            {
                return(null);
            }
            }
        }
Esempio n. 2
0
 public SpawnTreasureChest(int itemID, BaseTreasureChest.TreasureLevel level) : base(typeof(BaseTreasureChest))
 {
     m_ItemID = itemID;
     m_Level  = level;
 }
Esempio n. 3
0
 public SpawnTreasureChest( int itemID, BaseTreasureChest.TreasureLevel level )
     : base(typeof( BaseTreasureChest ))
 {
     m_ItemID = itemID;
     m_Level = level;
 }