Esempio n. 1
0
        public virtual bool IsVisible(BaseSprite sprite)
        {
            {
                float   max = (float)Math.Max(sprite.Width * ScaleX, sprite.Height * ScaleY);
                Vector2 pos = sprite.Position;

                Vector2 bottomRight = ScreenToWorld(Vector2.One);
                Vector2 topLeft     = ScreenToWorld(Vector2.Zero);


                if (pos.X < bottomRight.X && pos.X > topLeft.X)
                {
                    return(true);
                }
                else
                {
                    return(false);
                }
            }



            JabRectangle camView    = new JabRectangle(0, 0, 1.0f, 1.0f);
            JabRectangle spriteRect = sprite.GetRectangle();



            if (!(camView.Intersects(spriteRect) || spriteRect.Intersects(camView)))
            {
                int k = 0;
            }

            return(camView.Intersects(spriteRect) || spriteRect.Intersects(camView));
        }