Esempio n. 1
0
    private void MoveUnitFromBase()
    {
        if (Input.GetMouseButton(1))
        {
            if (Input.GetMouseButtonDown(1) && !armyGuide && onItem)
            {
                armyGuide      = Instantiate(armyGuidePref, GetMousePos(), Quaternion.identity);
                armyGuide.name = "Army Guide";
                startSending   = true;
            }
            else if (armyGuide)
            {
                armyGuide.transform.position = GetMousePos();
                Debug.Log("SelectedItem: " + selectedItem);
            }
        }

        if (Input.GetMouseButtonUp(1) && startSending)
        {
            if (curBaseScript && Vector2.Distance(GetMousePos(), selectedItem.transform.position) > 0.64f)
            {
                curBaseScript.SendArmy(GetMousePos());
                curBaseScript = null;
                startSending  = false;

                Debug.Log("Sending From Base.");
            }
            else if (currentArmyScript && Vector2.Distance(GetMousePos(), selectedItem.transform.position) > 0.21f)
            {
                currentArmyScript.SetArmyDestination(GetMousePos());
                currentArmyScript = null;
                startSending      = false;
            }
            else
            {
                Debug.Log("Not your base!");
            }

            CleanSelectedItem();
            Destroy(armyGuide.gameObject);
        }
    }