Esempio n. 1
0
    static int OnTimeOut(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 1);
        BaseSceneLua obj = (BaseSceneLua)LuaScriptMgr.GetUnityObjectSelf(L, 1, "BaseSceneLua");

        obj.OnTimeOut();
        return(0);
    }