public virtual void AddSeed(BaseSeed seed) { if (HasEarth && !HasPlant) { m_Plant = seed.GetPlant(); m_Plant.Bowl = this; seed.Delete(); Console.WriteLine(seed.GetPlant()); m_Plant.ActivateTimer(); } }
public virtual void AddSeed(BaseSeed seed) { if (HasEarth && !HasPlant) { m_Plant = seed.GetPlant(); m_Plant.Bowl = this; seed.Delete(); Console.WriteLine(seed.GetPlant()); m_Plant.ActivateTimer(); } }