protected sealed override void OnGeneratePath(ref GraphicsPath path) { foreach (IDrawObj obj in ObjList) { BasePath.AddPath(obj.MatrixPath, false); } SetDirectRect(BasePath.GetBounds()); }
protected override void OnGeneratePath(ref GraphicsPath path) { if (EditMode == EditMode.Normal) { ScaleNode(Rect, DataBk.Rect, _points, _pointsBk); } BasePath.AddPath(new GraphicsPath(_points, _types), false); SetDirectRect(BasePath.GetBounds()); }