void ReleaseDesignerOutlets()
        {
            if (BaseTextView != null)
            {
                BaseTextView.Dispose();
                BaseTextView = null;
            }

            if (CurrentTextView != null)
            {
                CurrentTextView.Dispose();
                CurrentTextView = null;
            }

            if (BaseLabel != null)
            {
                BaseLabel.Dispose();
                BaseLabel = null;
            }

            if (CurrentLabel != null)
            {
                CurrentLabel.Dispose();
                CurrentLabel = null;
            }
        }