protected override void OnTarget(Mobile from, object targeted) { IPoint3D p = targeted as IPoint3D; Map map = from.Map; if (p == null || map == null || this.m_Deed.Deleted) { return; } if (this.m_Deed.IsChildOf(from.Backpack)) { BaseAddon addon = this.m_Deed.Addon; Server.Spells.SpellHelper.GetSurfaceTop(ref p); BaseHouse house = null; BaseGalleon boat = null; AddonFitResult res = addon.CouldFit(p, map, from, ref house, ref boat); if (res == AddonFitResult.Valid) { addon.Resource = this.m_Deed.Resource; if (addon.RetainDeedHue) { addon.Hue = this.m_Deed.Hue; } addon.MoveToWorld(new Point3D(p), map); if (house != null) { house.Addons.Add(addon); } else if (boat != null) { boat.AddAddon(addon); } this.m_Deed.DeleteDeed(); } else if (res == AddonFitResult.Blocked) { from.SendLocalizedMessage(500269); // You cannot build that there. } else if (res == AddonFitResult.NotInHouse) { from.SendLocalizedMessage(500274); // You can only place this in a house that you own! } else if (res == AddonFitResult.DoorTooClose) { from.SendLocalizedMessage(500271); // You cannot build near the door. } else if (res == AddonFitResult.NoWall) { from.SendLocalizedMessage(500268); // This object needs to be mounted on something. } if (res != AddonFitResult.Valid) { addon.Delete(); } } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } }
protected override void OnTarget(Mobile from, object targeted) { IPoint3D p = targeted as IPoint3D; Map map = from.Map; if (p == null || map == null || m_Deed.Deleted) { return; } if (m_Deed.IsChildOf(from.Backpack)) { BaseAddon addon = m_Deed.Addon; Spells.SpellHelper.GetSurfaceTop(ref p); BaseHouse house = null; BaseGalleon galleon = CheckGalleonPlacement(from, addon, new Point3D(p), map); AddonFitResult res = galleon != null ? AddonFitResult.Valid : addon.CouldFit(p, map, from, ref house); if (res == AddonFitResult.Valid) { addon.Resource = m_Deed.Resource; if (!m_Deed.ExcludeDeedHue) { if (addon.RetainDeedHue || (m_Deed.Hue != 0 && CraftResources.GetHue(m_Deed.Resource) != m_Deed.Hue)) { addon.Hue = m_Deed.Hue; } } addon.MoveToWorld(new Point3D(p), map); if (house != null) { house.Addons[addon] = from; } if (galleon != null) { galleon.AddAddon(addon); } m_Deed.DeleteDeed(); } else if (res == AddonFitResult.Blocked) { from.SendLocalizedMessage(500269); // You cannot build that there. } else if (res == AddonFitResult.NotInHouse) { from.SendLocalizedMessage(500274); // You can only place this in a house that you own! } else if (res == AddonFitResult.OwnerNotInHouse) { from.SendLocalizedMessage(1153770); // The deed is not in the same house as you. } else if (res == AddonFitResult.DoorTooClose) { from.SendLocalizedMessage(500271); // You cannot build near the door. } else if (res == AddonFitResult.NoWall) { from.SendLocalizedMessage(500268); // This object needs to be mounted on something. } else if (res == AddonFitResult.FoundationStairs) { from.SendLocalizedMessage(1071262); // You can't place the multi-tile addon at the entrance! } if (res != AddonFitResult.Valid) { addon.Delete(); } } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } }