Esempio n. 1
0
        public static HashSet <NodeComponent> GetConnections(NodeComponent node)
        {
            HashSet <NodeComponent> allNodes;

            if (generatorData.nodeConnectionsMap.TryGetValue(node, out allNodes))
            {
                return(allNodes);
            }
            allNodes = new HashSet <NodeComponent>();
            if (node is StateNode)
            {
                StateNode         eventNode = node as StateNode;
                TransitionEvent[] TE        = eventNode.GetTransitions();
                foreach (TransitionEvent transition in TE)
                {
                    var tNode = transition.GetTargetNode();
                    if (tNode != null)
                    {
                        allNodes.Add(tNode);
                    }
                }
            }
            else if (node is BaseEventNode)
            {
                BaseEventNode stateEvent = node as BaseEventNode;
                foreach (var member in stateEvent.GetFlows())
                {
                    var tNode = member.GetTargetNode();
                    if (tNode != null)
                    {
                        allNodes.Add(tNode);
                    }
                }
            }
            Func <object, bool> validation = delegate(object obj) {
                if (obj is MemberData)
                {
                    MemberData member = obj as MemberData;
                    if (member != null && member.IsTargetingPinOrNode)
                    {
                        allNodes.Add(member.GetTargetNode());
                    }
                }
                return(false);
            };

            AnalizerUtility.AnalizeObject(node, validation);
            generatorData.nodeConnectionsMap[node] = allNodes;
            return(allNodes);
        }
Esempio n. 2
0
 public void SelectConnectedNode(Component from, bool allConnection = false, Action <NodeComponent> callbackAction = null)
 {
     if (from == null)
     {
         return;
     }
     if (from is BaseEventNode)
     {
         BaseEventNode method = from as BaseEventNode;
         var           flows  = method.GetFlows();
         foreach (var n in flows)
         {
             if (n == null || n.GetTargetNode() == null)
             {
                 continue;
             }
             if (!editorData.selectedNodes.Contains(n.GetTargetNode()))
             {
                 editorData.selectedNodes.Add(n.GetTargetNode());
                 editorData.selected = editorData.selectedNodes;
                 if (allConnection)
                 {
                     SelectConnectedNode(n.GetTargetNode(), allConnection, callbackAction);
                 }
                 SelectionChanged();
                 if (callbackAction != null)
                 {
                     callbackAction(n.GetTargetNode());
                 }
             }
         }
     }
     else if (from is Node)
     {
         Node node = from as Node;
         if (node as StateNode)
         {
             StateNode         eventNode = node as StateNode;
             TransitionEvent[] TE        = eventNode.GetTransitions();
             foreach (TransitionEvent T in TE)
             {
                 if (T.GetTargetNode() != null)
                 {
                     if (!editorData.selectedNodes.Contains(T.GetTargetNode()))
                     {
                         editorData.selectedNodes.Add(T.GetTargetNode());
                         editorData.selected = editorData.selectedNodes;
                         if (allConnection)
                         {
                             SelectConnectedNode(T.GetTargetNode(), allConnection, callbackAction);
                         }
                         SelectionChanged();
                         if (callbackAction != null)
                         {
                             callbackAction(T.GetTargetNode());
                         }
                     }
                 }
             }
         }
         Func <object, bool> validation = delegate(object o) {
             if (o is MemberData)
             {
                 MemberData member = o as MemberData;
                 if (member.targetType == MemberData.TargetType.FlowNode ||
                     member.targetType == MemberData.TargetType.ValueNode)
                 {
                     Node n = member.GetInstance() as Node;
                     if (member.isAssigned && member.GetInstance() is Node)
                     {
                         if (!editorData.selectedNodes.Contains(n))
                         {
                             editorData.selectedNodes.Add(n);
                             editorData.selected = editorData.selectedNodes;
                             if (allConnection)
                             {
                                 SelectConnectedNode(n, allConnection, callbackAction);
                             }
                             SelectionChanged();
                             if (callbackAction != null)
                             {
                                 callbackAction(n);
                             }
                         }
                         //return true;
                     }
                 }
             }
             return(false);
         };
         AnalizerUtility.AnalizeObject(node, validation);
     }
 }
Esempio n. 3
0
        public void PasteNode(Vector3 position)
        {
            if (nodeToCopy == null || nodeToCopy.Count == 0)
            {
                return;
            }
            if (uNodeEditorUtility.IsPrefab(editorData.graph.gameObject))
            {
                throw new Exception("Editing graph prefab dirrectly is not supported.");
            }
            uNodeEditorUtility.RegisterUndo(editorData.graph, "Paste Node");
            uNodeRoot UNR       = editorData.graph;
            float     progress  = 0;
            int       loopIndex = 0;

            if (nodeToCopy.Count > 5)
            {
                EditorUtility.DisplayProgressBar("Loading", "", progress);
            }
            Vector2 center       = Vector2.zero;
            int     centerLength = 0;
            Dictionary <uNodeComponent, uNodeComponent> CopyedObjectMap = new Dictionary <uNodeComponent, uNodeComponent>(EqualityComparer <uNodeComponent> .Default);

            foreach (uNodeComponent comp in nodeToCopy)
            {
                if (comp == null || comp is EventNode && editorData.selectedGroup != null)
                {
                    continue;
                }
                Node node = comp as Node;
                if (!CopyedObjectMap.ContainsKey(comp))
                {
                    uNodeComponent com = Object.Instantiate(comp);
                    com.gameObject.name = com.gameObject.name.Replace("(Clone)", "");
                    if (editorData.selectedGroup == null)
                    {
                        if (editorData.selectedRoot)
                        {
                            com.transform.parent = editorData.selectedRoot.transform;
                        }
                        else
                        {
                            com.transform.parent = NodeEditorUtility.GetNodeRoot(UNR).transform;
                        }
                    }
                    else
                    {
                        com.transform.parent = editorData.selectedGroup.transform;
                    }
                    int    index = 0;
                    string nm    = com.gameObject.name.TrimEnd(numberChar);
                    while (true)
                    {
                        bool   flag  = false;
                        string gName = com.gameObject.name;
                        foreach (Transform t in com.transform.parent)
                        {
                            if (t != com.transform)
                            {
                                if (t.gameObject.name.Equals(gName))
                                {
                                    flag = true;
                                    break;
                                }
                            }
                        }
                        if (flag)
                        {
                            com.gameObject.name = nm + index.ToString();
                            index++;
                            continue;
                        }
                        break;
                    }
                    CopyedObjectMap.Add(comp, com);
                    if (comp is IMacro || comp is ISuperNode)
                    {
                        var fields = EditorReflectionUtility.GetFields(comp.GetType());
                        foreach (var field in fields)
                        {
                            if (field.FieldType == typeof(List <Nodes.MacroPortNode>))
                            {
                                var value = field.GetValueOptimized(comp) as List <Nodes.MacroPortNode>;
                                if (value != null)
                                {
                                    var sourceValue = field.GetValueOptimized(com) as List <Nodes.MacroPortNode>;
                                    for (int i = 0; i < value.Count; i++)
                                    {
                                        if (value[i] == null)
                                        {
                                            continue;
                                        }
                                        CopyedObjectMap.Add(value[i], sourceValue[i]);
                                    }
                                }
                            }
                        }
                    }
                }
                if (node != null)
                {
                    center.x += node.editorRect.x;
                    center.y += node.editorRect.y;
                    centerLength++;
                }
                else
                {
                    BaseEventNode met = comp as BaseEventNode;
                    if (met != null)
                    {
                        center.x += met.editorRect.x;
                        center.y += met.editorRect.y;
                        centerLength++;
                    }
                }
                loopIndex++;
                progress = (float)loopIndex / (float)nodeToCopy.Count;
                if (nodeToCopy.Count > 5)
                {
                    EditorUtility.DisplayProgressBar("Loading", "", progress);
                }
            }
            progress = 0;
            center  /= centerLength;
            HashSet <uNodeComponent> needReflectedComponent = new HashSet <uNodeComponent>();
            uNodeRoot compEvent = null;

            foreach (uNodeComponent com in nodeToCopy)
            {
                uNodeComponent comp = null;
                if (CopyedObjectMap.ContainsKey(com))
                {
                    comp = CopyedObjectMap[com];
                    if (comp == null)
                    {
                        loopIndex++;
                        progress = (float)loopIndex / (float)nodeToCopy.Count;
                        if (nodeToCopy.Count > 5)
                        {
                            EditorUtility.DisplayProgressBar("Loading", "", progress);
                        }
                        continue;
                    }
                    if (comp as Node)
                    {
                        Node node = comp as Node;
                        Func <object, bool> validation = delegate(object o) {
                            if (o is MemberData)
                            {
                                MemberData member = o as MemberData;
                                if (member.IsTargetingPinOrNode)
                                {
                                    NodeComponent n = member.GetInstance() as NodeComponent;
                                    if (n && n is uNodeComponent)
                                    {
                                        if (CopyedObjectMap.ContainsKey(n))
                                        {
                                            member.instance = CopyedObjectMap[n] as NodeComponent;
                                            n.owner         = UNR;
                                            return(true);
                                        }
                                        else if (n.owner != UNR || n.transform.parent != node.transform.parent)
                                        {
                                            member.instance = null;
                                            n.owner         = UNR;
                                            return(true);
                                        }
                                        //return true;
                                    }
                                }
                            }
                            return(false);
                        };
                        if (node as StateNode)
                        {
                            StateNode         eventNode = node as StateNode;
                            TransitionEvent[] TE        = eventNode.GetTransitions();
                            foreach (TransitionEvent n in TE)
                            {
                                var tn = n.GetTargetNode();
                                if (tn == null)
                                {
                                    continue;
                                }
                                if (CopyedObjectMap.ContainsKey(tn))
                                {
                                    n.target = MemberData.CreateConnection(CopyedObjectMap[tn] as Node, true);
                                    n.owner  = UNR;
                                }
                                else if (n.owner != UNR || tn != null && tn.owner != UNR ||
                                         tn != null && tn.transform.parent != node.transform.parent)
                                {
                                    n.target = MemberData.none;
                                    n.owner  = UNR;
                                }
                            }
                        }
                        else if (node is IMacro || node is ISuperNode)
                        {
                            var fields = EditorReflectionUtility.GetFields(comp.GetType());
                            foreach (var field in fields)
                            {
                                if (field.FieldType == typeof(List <Nodes.MacroPortNode>))
                                {
                                    var value = field.GetValueOptimized(comp) as List <Nodes.MacroPortNode>;
                                    if (value != null)
                                    {
                                        foreach (var v in value)
                                        {
                                            AnalizerUtility.AnalizeObject(v, validation);
                                        }
                                    }
                                }
                            }
                        }
                        AnalizerUtility.AnalizeObject(node, validation);
                        node.editorRect = new Rect(node.editorRect.x - center.x + position.x, node.editorRect.y - center.y + position.y, node.editorRect.width, node.editorRect.height);
                        if (node.owner != UNR)
                        {
                            node.owner = UNR;
                        }
                    }
                    else if (comp is BaseEventNode)
                    {
                        BaseEventNode method = comp as BaseEventNode;
                        var           flows  = method.GetFlows();
                        for (int i = 0; i < flows.Count; i++)
                        {
                            var tn = flows[i].GetTargetNode();
                            if (tn != null && CopyedObjectMap.ContainsKey(tn))
                            {
                                flows[i] = new MemberData(CopyedObjectMap[flows[i].GetTargetNode()], MemberData.TargetType.FlowNode);
                            }
                            else if (method.owner != UNR)
                            {
                                flows[i] = MemberData.none;
                            }
                        }
                        method.owner      = UNR;
                        method.editorRect = new Rect(method.editorRect.x - center.x + position.x, method.editorRect.y - center.y + position.y, method.editorRect.width, method.editorRect.height);
                    }
                }
                loopIndex++;
                progress = (float)loopIndex / (float)nodeToCopy.Count;
                if (nodeToCopy.Count > 5)
                {
                    EditorUtility.DisplayProgressBar("Loading", "", progress);
                }
            }
            if (nodeToCopy.Count > 5)
            {
                EditorUtility.ClearProgressBar();
            }
            if (needReflectedComponent.Count > 0)
            {
                NodeEditorUtility.PerformReflectComponent(needReflectedComponent.ToList(), compEvent, UNR);
            }
            foreach (KeyValuePair <uNodeComponent, uNodeComponent> keys in CopyedObjectMap)
            {
                if (keys.Value != null)
                {
                    Undo.RegisterCreatedObjectUndo(keys.Value.gameObject, "Paste Node");
                }
            }
            //allCopyedEvent.Clear();
            Refresh();
        }
Esempio n. 4
0
        protected override void InitializeView()
        {
            base.InitializeView();
            BaseEventNode node = targetNode as BaseEventNode;

            #region Title
            if (node is EventNode)
            {
                if ((node as EventNode).eventType != EventNode.EventType.Custom)
                {
                    title = ObjectNames.NicifyVariableName((node as EventNode).eventType.ToString());
                }
            }
            else if (node is StateEventNode)
            {
                title = ObjectNames.NicifyVariableName((node as StateEventNode).eventType.ToString());
            }
            #endregion

            var flows = node.GetFlows();
            if (flows.Count == 0)
            {
                flows.Add(MemberData.none);
                MarkRepaint();
            }
            for (int x = 0; x < flows.Count; x++)
            {
                int index = x;
                AddOutputFlowPort(
                    new PortData()
                {
                    getPortValue   = () => flows[index],
                    onValueChanged = (val) => {
                        flows[index] = val as MemberData;
                    },
                }
                    );
            }
            ControlView control = new ControlView();
            control.style.alignSelf = Align.Center;
            control.Add(new Button(() => {
                if (flows.Count > 1)
                {
                    RegisterUndo();
                    flows.RemoveAt(flows.Count - 1);
                    MarkRepaint();
                }
            })
            {
                text = "-"
            });
            control.Add(new Button(() => {
                RegisterUndo();
                flows.Add(MemberData.none);
                MarkRepaint();
            })
            {
                text = "+"
            });
            AddControl(Direction.Input, control);
        }