Esempio n. 1
0
 public bool CheckEntityInZone(BaseCombatEntity _entity, Vector3 _zoneKey, int _maxDistance)
 {
     if (_entity.Distance(_zoneKey) < _maxDistance)
     {
         DebugMessage(2, string.Format("entity Distance: {0} from tested zone", _entity.Distance(_zoneKey)));
         DebugMessage(1, "Entity In zone, Returning True");
         return(true);
     }
     else
     {
         DebugMessage(2, string.Format("entity Distance: {0} from tested zone", _entity.Distance(_zoneKey)));
         DebugMessage(1, "Entity out of zone, Returning False");
         return(false);
     }
 }