void Awake() { btCore = GameObject.Find("BTManager"); StatusUI = GameObject.Find("CarStatusPanel"); Basecardivice = new BaseCarDivice(btCore, StatusUI); Basecardivice.statusparser.OnParsedEOP += Statusparser_OnParsedEOP; FBLSpeedSlow = false; FBRSpeedSlow = false; SideSpeedSlow = false; }
public void _new(BaseCarDivice baseCarDivice) { GPSSpotManager = new GPSSpotManager(0); //GPSSpotManager.AddPos(new GPSsPosition(10, 10).GetGPSPosition()); carDivice = baseCarDivice; EnableTraceMode = true; CurrentMoveSequence = MoveSequence.ForcedForward; carDivice.statusparser.OnParsedSOP += Statusparser_OnParsedSOP; }
void Start() { packetbuffer = new StringBuilder(); InitBT(); this.gameObject.GetComponent <PingPongObj>().initOBJ(); ppManager = this.gameObject.GetComponent <PingPongManager>(); objectCarDevice = GameObject.Find("CarStatusObject"); statusDeserializer = objectCarDevice.GetComponent <ObjectCarDevice>().Basecardivice.statusparser; statusDeserializer.OnParsed += StatusDeserializer_OnParsed; statusDeserializer.OnParsedError += StatusDeserializer_OnParsedError; carDivice = objectCarDevice.GetComponent <ObjectCarDevice>().Basecardivice; }
private void Start() { SendCamTexture = false; CamQuality = 3; CarStatusObject = GameObject.Find("CarStatusObject"); objcarDevice = CarStatusObject.GetComponent <ObjectCarDevice>(); tracerObj = CarStatusObject.GetComponent <GPSTracerObj>(); baseCarDivice = objcarDevice.Basecardivice; camManager = GameObject.Find("CamManager").GetComponent <CamManager>(); socketObj = GameObject.Find("NetworkManager(Clone)").GetComponent <SocketObj>(); clientSender = socketObj.socketClient; socketObj.OnDataInvoke += SocketObj_OnDataInvoke; StartCoroutine(SendInitData()); }