public BossSummonedState(BaseBossObject _BaseBossObject)
 {
     this.baseBossObject = _BaseBossObject;
 }
 public BossIdleState(BaseBossObject _baseBossObject)
 {
     this.baseBossObject = _baseBossObject;
 }
 public BossRunState(BaseBossObject _baseBossObject)
 {
     this.baseBosssObject = _baseBossObject;
 }
 public BossAttackState(BaseBossObject _baseBossObject)
 {
     this.baseBosssObject = _baseBossObject;
 }