public BossSummonedState(BaseBossObject _BaseBossObject) { this.baseBossObject = _BaseBossObject; }
public BossIdleState(BaseBossObject _baseBossObject) { this.baseBossObject = _baseBossObject; }
public BossRunState(BaseBossObject _baseBossObject) { this.baseBosssObject = _baseBossObject; }
public BossAttackState(BaseBossObject _baseBossObject) { this.baseBosssObject = _baseBossObject; }