/// <summary> /// Make async calls to read the response stream. /// </summary> /// <param name="asyncStateBag">the state containing the information about the asynchronous operation.</param> private void ReadResponseStream(AsyncStateBag asyncStateBag) { Debug.Assert(asyncStateBag != null, "asyncStateBag != null"); PerRequest pereq = asyncStateBag.PerRequest; IAsyncResult asyncResult = null; byte[] buffer = this.asyncStreamCopyBuffer; Stream httpResponseStream = pereq.ResponseStream; do { int bufferOffset = 0; int bufferLength = buffer.Length; this.usingBuffer = true; asyncResult = BaseAsyncResult.InvokeAsync(httpResponseStream.BeginRead, buffer, bufferOffset, bufferLength, this.AsyncEndRead, asyncStateBag); pereq.SetRequestCompletedSynchronously(asyncResult.CompletedSynchronously); this.SetCompletedSynchronously(asyncResult.CompletedSynchronously); // BeginRead }while (asyncResult.CompletedSynchronously && !pereq.RequestCompleted && !this.IsCompletedInternally && httpResponseStream.CanRead); Debug.Assert((!this.CompletedSynchronously && !pereq.RequestCompletedSynchronously) || this.IsCompletedInternally || pereq.RequestCompleted, "AsyncEndGetResponse !IsCompleted"); }
internal void BatchBeginRequest() { PerRequest pereq = null; try { ODataRequestMessageWrapper batchRequestMessage = this.GenerateBatchRequest(); if (batchRequestMessage != null) { batchRequestMessage.SetContentLengthHeader(); this.perRequest = pereq = new PerRequest(); pereq.Request = batchRequestMessage; pereq.RequestContentStream = batchRequestMessage.CachedRequestStream; AsyncStateBag asyncStateBag = new AsyncStateBag(pereq); this.responseStream = new MemoryStream(); IAsyncResult asyncResult = BaseAsyncResult.InvokeAsync(batchRequestMessage.BeginGetRequestStream, this.AsyncEndGetRequestStream, asyncStateBag); pereq.SetRequestCompletedSynchronously(asyncResult.CompletedSynchronously); } else { Debug.Assert(this.CompletedSynchronously, "completedSynchronously"); Debug.Assert(this.IsCompletedInternally, "completed"); } } catch (Exception e) { this.HandleFailure(pereq, e); throw; // to user on BeginSaveChangeSet, will still invoke Callback } finally { this.HandleCompleted(pereq); // will invoke user callback } Debug.Assert((this.CompletedSynchronously && this.IsCompleted) || !this.CompletedSynchronously, "sync without complete"); }
internal void BeginCreateNextChange() { Debug.Assert(!this.IsCompletedInternally, "why being called if already completed?"); // create the memory stream required to cache the responses as we read async from the underlying http web response this.inMemoryResponseStream = new MemoryStream(); // SaveCallback can't chain synchronously completed responses, caller will loop the to next change PerRequest pereq = null; IAsyncResult asyncResult = null; do { IODataResponseMessage responseMsg = null; ODataRequestMessageWrapper requestMessage = null; try { if (this.perRequest != null) { this.SetCompleted(); Error.ThrowInternalError(InternalError.InvalidBeginNextChange); } requestMessage = this.CreateNextRequest(); // Keeping the old behavior (V1/V2) where the abortable was set to null, // if CreateNextRequest returned null. if (requestMessage == null) { this.Abortable = null; } if ((requestMessage != null) || (this.entryIndex < this.ChangedEntries.Count)) { if (this.ChangedEntries[this.entryIndex].ContentGeneratedForSave) { Debug.Assert(this.ChangedEntries[this.entryIndex] is LinkDescriptor, "only expected RelatedEnd to presave"); Debug.Assert( this.ChangedEntries[this.entryIndex].State == EntityStates.Added || this.ChangedEntries[this.entryIndex].State == EntityStates.Modified, "only expected added to presave"); continue; } this.Abortable = requestMessage; ContentStream contentStream = this.CreateNonBatchChangeData(this.entryIndex, requestMessage); this.perRequest = pereq = new PerRequest(); pereq.Request = requestMessage; AsyncStateBag asyncStateBag = new AsyncStateBag(pereq); if (contentStream == null || contentStream.Stream == null) { asyncResult = BaseAsyncResult.InvokeAsync(requestMessage.BeginGetResponse, this.AsyncEndGetResponse, asyncStateBag); } else { if (contentStream.IsKnownMemoryStream) { requestMessage.SetContentLengthHeader(); } pereq.RequestContentStream = contentStream; asyncResult = BaseAsyncResult.InvokeAsync(requestMessage.BeginGetRequestStream, this.AsyncEndGetRequestStream, asyncStateBag); } pereq.SetRequestCompletedSynchronously(asyncResult.CompletedSynchronously); this.SetCompletedSynchronously(pereq.RequestCompletedSynchronously); } else { this.SetCompleted(); if (this.CompletedSynchronously) { this.HandleCompleted(pereq); } } } catch (InvalidOperationException e) { e = WebUtil.GetHttpWebResponse(e, ref responseMsg); this.HandleOperationException(e, responseMsg); this.HandleCompleted(pereq); } finally { WebUtil.DisposeMessage(responseMsg); } // If the current request is completed synchronously, we need to call FinishCurrentChange() to process the response payload. // FinishCurrentChange() will not call BeginCreateNextChange() when the request is synchronous. // If the current request is completed asynchronously, an async thread will call FinishCurrentChange() to process the response payload. // FinishCurrentchange() will then call BeginCreateNextChange() from the async thread and we need to exit this loop. // If requestMessage = this.CreateNextRequest() returns null, we would have called this.SetCompleted() above and this.IsCompletedInternally // would be true. This means we are done processing all changed entries and we should not call this.FinishCurrentChange(). if (pereq != null && pereq.RequestCompleted && pereq.RequestCompletedSynchronously && !this.IsCompletedInternally) { Debug.Assert(requestMessage != null, "httpWebRequest != null"); this.FinishCurrentChange(pereq); } // In the condition for the do-while loop we must test for pereq.RequestCompletedSynchronously and not asyncResult.CompletedSynchronously. // pereq.RequestCompletedSynchronously is true only if all async calls completed synchronously. If we don't exit this loop when // pereq.RequestCompletedSynchronously is false, the current thread and an async thread will both re-enter BeginCreateNextChange() // and we will fail. We can only process one request at a given time. }while (((pereq == null) || (pereq.RequestCompleted && pereq.RequestCompletedSynchronously)) && !this.IsCompletedInternally); Debug.Assert((this.CompletedSynchronously && this.IsCompleted) || !this.CompletedSynchronously, "sync without complete"); Debug.Assert(this.entryIndex < this.ChangedEntries.Count || this.ChangedEntries.All(o => o.ContentGeneratedForSave), "didn't generate content for all entities/links"); }