Esempio n. 1
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 private void OnStaticAttachmentRemove(Player client, string hash)
 {
     client.AddAttachment(Base36Extensions.FromBase36(hash), true);
 }
Esempio n. 2
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 public static string serializeComponentSet(this List <uint> dataSet)
 {
     return(string.Join('|', dataSet.Select(a => Base36Extensions.ToBase36(a)).ToArray()));
 }
Esempio n. 3
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 private void OnStaticAttachmentAdd(Player client, string hash)
 {
     client.AddAttachment(Base36Extensions.FromBase36(hash), false);
 }
 /// <summary>
 /// Serializes a list of attachments
 /// </summary>
 /// <param name="attachments">a list of attachments in uint type</param>
 /// <returns>serialized attachment string</returns>
 public static string Serialize(this List <uint> attachments)
 {
     return(string.Join('|', attachments.Select(a => Base36Extensions.ToBase36(a)).ToArray( )));
 }