private void OnStaticAttachmentRemove(Player client, string hash) { client.AddAttachment(Base36Extensions.FromBase36(hash), true); }
public static string serializeComponentSet(this List <uint> dataSet) { return(string.Join('|', dataSet.Select(a => Base36Extensions.ToBase36(a)).ToArray())); }
private void OnStaticAttachmentAdd(Player client, string hash) { client.AddAttachment(Base36Extensions.FromBase36(hash), false); }
/// <summary> /// Serializes a list of attachments /// </summary> /// <param name="attachments">a list of attachments in uint type</param> /// <returns>serialized attachment string</returns> public static string Serialize(this List <uint> attachments) { return(string.Join('|', attachments.Select(a => Base36Extensions.ToBase36(a)).ToArray( ))); }