Esempio n. 1
0
    void OnCollisionEnter2D(Collision2D col)
    {
        if (col.gameObject.tag == "Player")
        {
            StaticManager.soundmanager.PlaySound("choque");
            GameObject hit  = col.gameObject;
            Barravida  vida = hit.GetComponent <Barravida>();

            if (vida != null)
            {
                vida.TakeDamage(10.0f);
            }

            Die();
        }
    }
Esempio n. 2
0
    void OnTriggerEnter2D(Collider2D col)
    {
        if (col.gameObject.tag == "Enemy")
        {
            col.gameObject.GetComponent <Enemigo>().Damage();
            gameObject.SetActive(false);
            print("Golpie enemigo");
        }

        if (col.gameObject.tag == "Finish")
        {
            gameObject.SetActive(false);
            print("Golpie fin de escenario");
        }

        GameObject hit    = col.gameObject;
        Barravida  health = hit.GetComponent <Barravida>();

        if (health != null)
        {
            health.TakeDamage(10f);
        }
    }