private void Start() { altarTown = Camera.main.transform.GetComponent <AltarTown>(); arenaTown = Camera.main.transform.GetComponent <ArenaTown>(); barracksTown = Camera.main.transform.GetComponent <BarracksTown>(); heroTown = Camera.main.transform.GetComponent <HeroTown>(); labTown = Camera.main.transform.GetComponent <LabTown>(); marketTown = Camera.main.transform.GetComponent <MarketTown>(); questsBoardTown = Camera.main.transform.GetComponent <QuestsBoardTown>(); trialsTown = Camera.main.transform.GetComponent <TrialsTown>(); }
protected override void Start() { barracksTown = Camera.main.transform.GetComponent <BarracksTown>(); text = transform.GetChild(1).GetComponent <Text>(); img = transform.GetChild(0).GetComponent <Image>(); }