Esempio n. 1
0
 // Update is called once per frame
 void Update()
 {
     if (bannerAdManager != null && bannerAdManager.bannerView != null && SceneManager.GetActiveScene().name != "Title")
     {
         bannerAdManager.bannerView.Destroy();
         bannerAdManager.bannerView = null;
         bannerAdManager            = null;
     }
 }
Esempio n. 2
0
    // Start is called before the first frame update
    void Awake()
    {
        adsManager = this;
        if (SceneManager.GetActiveScene().name == "Title")
        {
            bannerAdManager = gameObject.AddComponent <BannerAdManager>();
        }

        rewardAdManager       = gameObject.AddComponent <RewardAdManager>();
        interstitialAdManager = gameObject.AddComponent <InterstitialAdManager>();
    }