Esempio n. 1
0
    void SetUpGameBank()
    {
        bankUi.thisTurnBank = CurrentBank;
        bankUi.coinBank     = CurrentBank;
        bankUi.nextTurnBank = NextBank;
        if (turn == 1)
        {
            CurrentBank.ClearBank();
            NextBank.ClearBank();
            CurrentBank.TranferValues(StartingBank);
        }

        bankUi.UpdateUI();
        Debug.Log("bank" + CurrentBank.Blue);
    }
Esempio n. 2
0
    public bool PlayCard(Card card)
    {
        bool CardPlayed = false;

        if (ActiveBank.CheckTransaction(Currency.red, card.CardCost.Red * -1) &&
            ActiveBank.CheckTransaction(Currency.blue, card.CardCost.Blue * -1) &&
            ActiveBank.CheckTransaction(Currency.yellow, card.CardCost.Yellow * -1) &&
            ActiveBank.CheckTransaction(Currency.coin, card.CardCost.Coin * -1))
        {
            CardPlayed = true;
            PayCost(card);
            Payment(card);
        }
        if (CardPlayed)
        {
            card.PlayEffect();
            ui.UpdateUI();
        }
        return(CardPlayed);
    }