Esempio n. 1
0
    void CheckForTargetsAndHit()
    {
        var layer = LayerMask.NameToLayer("Enemy");
        var hit   = Physics2D.Raycast(targetSensor.position, banditController.GetFacingDirection(), .1f, 1 << layer);

        if (hit)
        {
            var enemy = hit.transform.GetComponent <EnemyController>();
            enemy.DealDamage(25);
        }
    }